插件名称:PuppetMaster 0.5 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | PuppetMaster 0.5 unity3d asset Unity3d教程 Unitypackage插件资源
PuppetMaster系列索引:
PuppetMaster 0.6 下载链接
PuppetMaster 0.6.1 下载链接
PuppetMaster 0.7 下载链接
PuppetMaster 0.71 下载链接
PuppetMaster 0.8 下载链接
PuppetMaster 0.5 unity3d asset Unity3d教程 Unitypackage插件资源
PuppetMaster 0.5 unity3d asset Unity3d教程 Unitypackage插件资源
PuppetMaster 0.5 unity3d asset Unity3d教程 Unitypackage插件资源
PuppetMaster 0.5 unity3d asset Unity3d教程 Unitypackage插件资源
Requires Unity 5.2.2 or higher.
Advanced active ragdoll physics complete with ragdoll creation and editing tools from the maker of Final-IK.
Update (Beta 0.5):
- Joint breaking, blowing up puppets piece by piece.
- Demo about grabbing other puppets.
- Bug fixes and stability improvements, see the Release Notes for the complete list.
What can I do with PuppetMaster?
- Animate ragdolls
- Create biped ragdolls with a single click
- Edit colliders and joint limits intuitively and visually in the Scene View.
- Create procedural behaviors for ragdoll characters.
Overview Video
Demo (WebPlayer)
Demo (Mac)
Demo (Win x86)
Demo (Win x86_64)
Technical Overview?
PuppetMaster and ragdoll editing tools work with Humanoid, Generic and Legacy characters, ragdoll creation works with all biped character. There are no known limitations with mobile platforms.
PuppetMaster is fully compatible with Unity's built-in IK tools, as well as Final-IK.
NB! If you have Final-IK, import the Final-IK demos from the "PuppetMaster/_Integration" folder.
How can I learn PuppetMaster?
Tutorial Video Channel
User Manual
Script Reference
Publisher's Website
NB!The most basic learning resource for each component can be found by clicking on the help button on the header of right-clicking on the header and clicking on the tutorial/manual links in the context menu.
What are your plans for the product?
Similar to Final-IK, PM will go through a long beta period and enjoy continuous development for years to come. Development will be focused on ensuring the reliability of the product as well as creating new smart procedural behaviors for the Puppets.
Looking forward to working together,
Partel Lang - developer of PuppetMaster
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