插件名称:Shader Control 3.1 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Shader Control 3.1 着色器
Shader Control 3.1
Shader Control系列索引:
Shader Control 2.2下载链接
Shader Control 3.0下载链接
Shader Control 4.4下载链接
Shader Control 5.0.2下载链接
要求Unity 5.5.4 或更高版本。
? Unity 5/2017/2018.x compatible
? Remove unwanted shader keywords
? Reduce build time & size
着色器控件是一个方便的编辑器扩展,允许您控制着色器关键字的使用及其在游戏中的影响,有助于减少构建大小和编译时间!
Shader Control is a convenient editor extension that allows you to take control over shader keywords usage and their impact in your game, contributing to reduce build size and compilation time!
*** Features ***
? Convenient unified view for all keywords used in your project.
? List shaders and materials in your project using keywords along shader variant count.
? Quickly locate or open any shader in your project.
? Disable/enable any number of keywords per shader with a click. Shader Control modifies the existing shader automatically for you!
? Shows relationship between keywords, shaders and materials.
? Removes materials references to disabled keywords at project level.
? Supports all CG/HLSL shader types.
? Supports single and multi-pass shaders.
? Supports all keyword types.
Has your project exceeded Unity shader keyword limit?
Does your project take ages generating the build?
Do you want to reduce the build size removing unnecessary shader variants?
If you answered yes to any of above questions, Shader Control is your tool.
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