浪浪 发表于 2017-12-18 16:16:20

PRISM - Realistic Post-Processing 2.4 unity3d asset iOS开发 unity论坛


插件名称:PRISM - Realistic Post-Processing 2.4 插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
PRISM - Realistic Post-Processing 2.4 unity3d asset iOS开发 unity论坛



http://v.youku.com/v_show/id_XMzU3MDk0MjIwMA==.html


http://i4.fuimg.com/11450/cc77de169f65a547.jpg


http://i4.fuimg.com/11450/8d4c9f2c35b20d78.jpg

http://i2.fuimg.com/11450/64e08b74e2f90079.jpg

http://i4.fuimg.com/11450/c21cc31352f490e4.jpg


Requires Unity 5.3.0 or higher.
PRISM 2.0 has arrived! With new HQ Sharpen, Color Enhance, Layered Flares, and 14 more realistic, high-performance effects, the next generation of Post-Processing for Unity is here.

New in 2.1: PRISM-Volumes! Post-Process volumes make it easy to set effects in different areas of your scene.

PRISM is an all-in-one post-processing solution for Unity, designed to incorporate multiple highly optimized post-processing effects into one "Uber-Shader" to reduce expensive blit passes and greatly increase performance.

PRISM Includes the following effects:
Natural Bloom
-Supports no threshold, multi-layered HDR bloom, or adjustable threshold bloom
-Temporal stability (anti-flicker)
Layered Flares
-Highly customisable lens flares, fully integrated into the Bloom pipeline
Color Enhance
-A smart saturation algorithm that makes colours 'pop'
HQ Sharpen
-Easy to use luma sharpening algorithm with no artifacts
Brighten
-Curve-based brightness algorithm
Ambient Obscurance
-Scalable, high performance AO - works perfectly in open world scenes!
Smooth Fog
-Multi-color distance based fog, with full pipeline integration, light (bloom) shines through fog!
Lens Dirt
-Brightness-based, BF4-style lens dirt
Tonemapping
-State of the art 'RomB' tonemapping operator as default, with ACES and standard Filmic Tonemapping alternatives
-Fully tweakable values on all tonemapping operators
Depth of Field with Bokeh
-Bokeh temporal stability (anti-flicker)
-Easily customizable focus lengths, bokeh intensities, and blur amounts
Eye Adaptation
-High performance, variable exposure speed
-Automatically applied to all effects in the pipeline
Chromatic Aberration
-Vignette shape and vertical edge shape supported
Vignette
-Adjustable intensity for easy effect creation
Filmic Noise/Dither
-Procedural GPU noise
-Not supported on mobile
UI Blur
-Shared-pass UI Blur effect, effectively free when combined

All effects are HDR & LDR compatible. PRISM is fully compatible with, & tested on all major platforms: XBox One, PS4, WiiU, PC, Mac, Mobile (SM3.0), WebGL (SM2.0, limited subset of effects)

PRISM also features an artist-friendly workflow with PRISM Presets. A PRISM Preset is a scriptable object file that stores every value in your PRISM inspector and can be loaded at runtime with a simple API call, or swapped in-editor.

PRISM offers a feature-packed, easy-to-use inspector GUI that anyone can understand. You don't have to know what an F-Stop, ISO Number, or Aperture Length is to get the best results - and with all effects applied to the scene-view, you'll never have to swap between scene and game views while designing.

Demo scene with models & textures included!

Stay up to date in our forum thread!


**** Hidden Message *****

ardus 发表于 2017-12-19 17:24:50

谢谢分享!

marianax 发表于 2017-12-20 18:17:05

我曹 太牛逼了 快快拿来

calypsoup 发表于 2018-1-20 01:59:55

thanks for sharing it ! 谢谢

swordlegend 发表于 2018-1-26 10:09:06

谢谢分享,支持

wook 发表于 2018-1-30 11:35:22

可以下载吗

chenping00123 发表于 2018-3-6 10:29:21

谢谢分享

Toby 发表于 2018-3-28 03:40:34

万分感谢!!!!!!!!!!!!!!

好的的 发表于 2018-4-12 14:29:56

谢谢分享哈哈

gulu001 发表于 2018-5-4 10:35:35

谢谢分享,给力

brant1314 发表于 2018-6-21 18:28:53

jjjjjjjjjjjjjjjjjjjjjjjjj

a87645507 发表于 2019-2-2 11:58:00

谢谢分享!

bentlnnz 发表于 2020-1-4 17:03:44

thanks for your sharing

yl25349558 发表于 2020-3-4 17:12:49

带骨骼!赞的不行不行的,刷回复刷得快死了

Oscar上校 发表于 2020-3-19 09:58:07

真棒,多少钱

sujialin 发表于 2021-4-17 09:57:11

RISM offers a feature-packed, easy-to-use inspector GUI that anyone can unders

chenketc 发表于 2021-5-19 11:10:01

不错的资源!!!!!!!!!!!!!!!!!

gala 发表于 2021-9-26 19:20:22

感谢分享
页: [1]
查看完整版本: PRISM - Realistic Post-Processing 2.4 unity3d asset iOS开发 unity论坛