COLR – Coloring Redefined 1.8.6 unity3d asset Unity官网
本帖最后由 发财 于 2018-4-18 15:47 编辑插件名称:COLR – Coloring Redefined 1.8.6插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
COLR – Coloring Redefined 1.8.6 unity3d asset unity论坛
http://v.youku.com/v_show/id_XMzU0NzIxNzE0NA==.html
http://i4.fuimg.com/11450/d4cc48620c7e3b47.jpg
http://i1.fuimg.com/11450/7f9bb08e19439438.jpg
色是为了使物体快速和容易着色材质设置。色,可以帮你达到时尚和一致的寻找你的游戏让你选择材料方面直接的颜色,绕过照明。
Colr features:
? Color everything: apply directional (per-side) GRADIENTS and/or SOLID colors to objects; fill skybox with gradient
? Uses no lighting, thus performs fast and has a clean look.
? Mobile friendly
? Can use diffuse texture maps if needed, but does not require them in any way. ? Adjustable. A variety of handy parameters provided for you to tweak
? Easy to use. Can be used on any object, just assign the shader to a material
? Includes three different demo scenes with lots of presets and models
Demo of Island Scene (WebGL)
Web Page
Online Documentation
Note:
Since Unity 5.5.0 it is not possible to detect lightmaps in shader code. If using lightmaps (which we totally recommend), please turn them on in the COLR material properties.
Update 1.5:
- It is now possible to apply textures to objects.
Update 1.7:
- It is now possible to have gradients of arbitrary angle, not only vertical ones! The feature has been added to both world and local variants of shaders.
For extended capabilities, check out the Marvelous Techniques asset, which inspired Colr.
Check out our complete project - Flight Kit which includes Colr and a demo game.
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