如果没有感觉 发表于 2018-6-29 10:02:09

Vertex Tools Pro 2.1.2 unity3d编辑器扩展 Unity物理渲染插件


插件名称:Vertex Tools Pro 2.1.2插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Vertex Tools Pro 2.1.2 unity3d编辑器下载 Unity物理渲染插件
Vertex Tools Pro 2.1.1版下载链接
https://v.youku.com/v_show/id_XMzY5MzYxODcxNg==.html



Vertex Tools Pro is a feature packed editor extension optimized for the physical rendering pipeline of Unity 5. It lets you blend different PBR materials based on heightmaps and different options to play with. We aimed to create a workflow that is at the same time as artist friendly as possible and still ensures high performance realtime rendering. Vertex Tools Pro comes with a fully functional Vertex Painter, a Vertex Deformer, Vertex Color Animator and Flowmapping as well as with a couple of PBR-Shaders especially created for this tool.

FAQ | Documentation

The demoscene from the screenshots is available as a standalone demo:

Win | Mac

Webdemo | Forum Thread | Youtube Tutorials

Features

Vertex Painting:
• Easily paint your meshes
• Optimized workflow for rapid progress
• Multi-Object Editing for seamless transitions between gameobjects
• Integrates well with the complimentary shaders
• All Painted meshes can still be static, except when using our runtime API to paint ingame of course

SpeedTree Painting:
• Easily paint your SpeedTrees
• Add translucency to the leaves to instantly make your environment way more lively
• Paint the branches with our heighbased-blending
• Use tessallation on the branches to better integrate the trees in the environment

Shader
• Fully PBR Shaders
• Blend upto 3 fully PBR Materials
• Simply paint wetness onto your models
• Simply paint UV Flow with your mouse to let your materials flow like you want them to
• Optional Parallax (POM) Mapping with Depth-Bias
• Optional Heightbased Blending & Heightbased Transparency Support
• Adjustable Edge Smooth when using Heightbased Blending
• Transparency Shader - Reflective / Refractive with optional blur
• Tessellation Shader - Get ready for the next-gen and make use of our custom Tessellation shader which brings AAA quality to your project
• Mobile Shader - Vertex Tools Pro comes with shaders that are targeted for Shader Model 2.0 and therefore for your mobile or webgl project

Mesh Deforming
• Manipulate your Meshes on the fly
• Intrude/Extrude, push/pull or pinch Vertices
• Smooth hard edges

FlowMapping
• Simply Paint Flow on the mesh with your mouse. You define direction and speed.
• Make the complimentary shaders flow
• Bake FlowMap Data into Vertex Data
• Generate FlowData based on Mesh geometry

Runtime API
• Make use of our Runtime API
• Paint meshes on-the-fly, ingame, in realtime
• Deform meshes on-the-fly, ingame, in realtime

Texture Assistent
Our shaders are highly optimized for performance. For that we supply you with our Texture Assistant to easily pack textures.

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michioeos 发表于 2018-7-5 21:07:45

{:4_86:}{:4_86:}{:4_86:}{:4_86:}{:4_86:}

Debonair 发表于 2018-7-7 11:35:10

nice, thank you very much

skymgf 发表于 2018-7-10 16:10:45

可那看看

liyichong 发表于 2018-8-12 11:39:10

好像挺不错的

a251934352 发表于 2018-8-24 17:24:47

让本屌看看

liudian208 发表于 2018-9-5 01:03:58

nicejob!man!

r8462555 发表于 2018-9-10 13:34:20

真不错,感谢分享了!

tgb1592006 发表于 2018-9-17 15:50:50

千万不要收钱啊

xhw062829 发表于 2018-10-28 17:19:34

这效果可以啊

catlovedog 发表于 2018-12-17 22:26:26

看一下这个插件, 应该很好用

心静空绝 发表于 2019-4-10 17:08:22

支持!!!!!!!!!!!!

haoda250 发表于 2019-8-3 10:55:12

千点万点不如微元素点一点

yl25349558 发表于 2020-2-29 04:21:09

感血楼主的幸苦,话说能伸手不。。。

wuhhsh 发表于 2021-10-28 14:33:44

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