Fantasy Heroes:Character Editor [Basic] 3.6 2D角色纹理材质
插件名称:Fantasy Heroes:Character Editor 3.6插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Fantasy Heroes:Character Editor 3.6 卡通角色
Fantasy Heroes系列索引:
Fantasy Heroes:Character Editor Pro 1.8下载链接
Fantasy Heroes:Character Editor 1.8下载链接
Fantasy Heroes:Character Editor 3.1下载链接
Fantasy Heroes:Character Editor 3.2下载链接
Fantasy Heroes:Character Editor [Basic] 3.3下载链接
Fantasy Heroes:Character Editor [PRO] 3.3下载链接
Fantasy Heroes:Character Editor [Basic] 3.9下载链接
Fantasy Heroes:Character Editor [PRO] 3.9下载链接
Run our demo in your browser right now!
IMPORTANT NOTICE. What is the difference between Basic and PRO assets? Basic version contains almost full editor functionality and small sprite collection that can be used as sample. If you have an artist in your team and you are planning to draw sprites yourself, just buy Basic version!
With Fantasy Heroes: Character Editor you'll be able to create amazing human characters for your mobile games. Create role playing games, arcades, platformers, quests and even strategies! This package contains basic sprite collection, character editor and all general animations. Our built-in editor will help you to customize your characters and play animations. You even don’t need to write a line of code!
Features:
● Create and customize human characters
● Change body parts and equipment
● Basic sprite collection
● Full sprite collection
● Create and customize human characters
● Change body parts and equipment
● Change body parts color
● Mix armor parts
● Face expressions
● Upper and lower body animation
● Save and load characters
● Test Room
● Sprite Sheet Maker
● Ultimate performance
● Quick support
● Extend sprite collection with our paid bundles (available on the Asset Store)
● Asset manual and script reference included
Tech specs
● Unity 2017, Unity 2018
● Clean C# source code with comments
● Mobile friendly
● Any platform (PC, Android, iOS, WebGL)
Please note, that the full version of UI is not included in this package!
This asset will not work with MonoDevelop. Please consider using Microsoft Visual Studio.
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