浪浪 发表于 2018-10-11 19:29:12

AI Designer Pro 1.0001 ai设计插件 AI系统和战斗套件


插件名称:AI Designer Pro 1.0001插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
AI Designer Pro 1.0001 终极AI系统
AI Designer Pro 0.96 Beta版下载链接
The ultimate AI system and combat kit for Unity. Craft complex AI without a line of code. With a few clicks, your people, wildlife, vehicles, zombies, etc instantly come alive!
The evaluation demo is more updated than WebGL demos. Please download if possible!
What can you make? Combat agents (simple/light, or advanced), flying units, car racing AI, RTS units, tactical AI, companions, advanced wildlife, birds that flock, and more! One AI tool to learn for ALL your projects! Use AI Designer over and over, for any game, genre, AI need. 终极AI系统和统一战斗机套件。在没有一行代码的情况下制造复杂的人工智能。只要点击几下,你的人、野生动物、车辆、僵尸等立刻就会活跃起来!
Key Features:
+ Visual Behavior Editors - no coding!
+ One-Click AI Setup from menu
+ Easy integration w/ other assets
+ FPS Shooter demo w/ Controllers
+ TONS of demo scenes
+ Combat System (Melee/Ranged)
+ Complete Health System + Auto Heal
+ Armor & Shields + Auto recharge
+ Object Pooling System (modular)
+ Advanced Weapons System
+ A* Pathfinding (Integrated w/ NavMesh)
+ Simple or Advanced pathfinding options
+ Advanced AI Move Controller
+ Goals & Needs
+ Built-In Dialogue System
+ A.I. Emotion & Feelings
+ Built-in Tactical Behaviors
+ Unlimited Factions
+ Supports Racing & Flying
+ Visual path editor for patrol paths
+ Procedural Animation Blender
+ Footsteps Manager
+ Mobile-ready
+ Editor extension is precompiled optimized DLL for speed
+ 3rd Party Ready:
(UFPS, Invector TPC, +more)
+ Extend with API & Scripts

Simulate Daily Life: More than combat AI! The goals/needs system lets you create NPCs with unlimited custom goals and unlimited actions, all without code. Each NPC's needs are managed automatically in the background - you just set the rates and how often needs arise.
Examples: Animals: (Needs) Hunger & Thirst. (Actions) Hunt objects tagged as "food" or find nearest water when thirst levels reached. City dwellers: (Need) Daily jobs / go to office. (Action) Find path to office building. Peasants: (Need) Chop trees. (Actions) Find nearby tree, move to it, play effects until need for wood decreases. Flag Carrier: (Need) Capture enemy flag. (Action) Find enemy flag object & move to it.

Visual Editing All AI agents have their own behavior editor right in the Unity Inspector, along with all your other components. Use this editor to build complex behavior, all without coding. Waypoints, patrol paths, cover spots, and more can simply be drag/dropped around your scene!

Essential Tactical Behaviors: Flee, wander, patrol, take cover, call backup, and more. All built-in! You just tweak some settings.

Targeting Strategies: Agents can prioritize targets (e.g. pick enemies with lowest health, pick enemies with highest priority rating, etc)

Companion Behaviors: Built-in companion abilities can follow and protect your human players as companions, attacking enemies along the way. Perfect for RPGs!

Emotions & Dynamic Dialogue: The built-in dialogue system lets AI dynamically pick responses depending on their feelings towards the player, affected by the player's actions. (e.g. if the player steals from the AI, it will trigger negative speech). Supports multi player responses! (your players can select reply choices that in-turn affect how AI replies)

Combat & Weapons Built-in weapons system supports projectile-based weapons, hit-scan sniper weapons, melee weapons, and area-damage weapons such as grenades.

What's In The Box?
+ The AI Designer Pro system
+ Visual editor tools
+ FPS team vs zombies demo (Playable)
+ Many demo scenes (sword battle, shooters, racing, dialogue, and more!)
+ Preset Templates for many AI types (wildlife, combat, vehicle, etc)
+ Many example bots to drop into scene (just swap model & anims)
+ Sample integration scripts
+ Special Camera System (AI POV, spectator, follow, etc)
+ Free pre-made prefabs and assets for fast prototyping
+ Special procedural animation blended Zombie setup
+ 90 page PDF User Manual (and growing)

How Does It Work?
1) Use our one-click menu to auto-setup AI on any model.
2) Use the easy visual editor to build actions without code. Simply set your conditions (e.g. “If target is within 15-35 range...”) and set the actions to play (e.g., "run to cover").
3)Use the special Effects-Builder (again, without code!) to create runtime effects like physics forces, spawn particles, play animations and random sounds, and more. This ties in with your AI behavior to easily generate special effects! (e.g., spawn dust at feet when running to cover)

How to Integrate?
Integration is simple! You can either use the built-in damage sender component with health system (works with human player prefabs too), or use your own custom damage function that can be triggered by the system. If you're using a Third-party visual scripting tool, simply use that tool's function caller to call a single function: TakeDamage(amount)

For any genre: Companion AI for RPGs, advanced weaponry for Shooters, dynamic melee combat for Medieval battles, procedural zombie motions for Zombie games, emotion-driven dialogue for immersive games, vehicle AI for racing, Needs system for wildlife sims & survival games, the list goes on...!

For Rapid Prototyping: One-click setup from scratch or drop pre-made bots into scene in minutes!

For Commercial Games: Not just for prototypes or hobbies! AI Designer was engineered with commercial game development in mind: Fast workflows and iterations, multi-platform high performance, and a special event system with API for 3rd Party integrations. Bring your game to market faster than you could ever imagine!



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liuyuchen 发表于 2018-10-11 23:04:28

.................

choaswings 发表于 2018-10-15 00:01:48

谢谢分享

kyx11180 发表于 2019-9-20 18:41:44

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yl25349558 发表于 2020-3-2 08:49:06

感谢你提供的资源~我们要疯狂的下载!
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