浪浪 发表于 2019-2-12 15:51:22

Bolt 1.4.1 可视化编程插件


插件名称:Bolt 1.4.1插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Bolt 1.4.1 可视化脚本
Bolt品牌编辑器扩展系列索引:

Bolt 1.0.3下载链接
Bolt 1.1.1下载链接
Bolt 1.2下载链接
Bolt 1.2.1下载链接
Bolt 1.2.2下载链接
Bolt 1.2.3下载链接
Bolt 1.3下载链接
Bolt 1.4.0f3下载链接
Bolt 1.4.0f5下载链接
Bolt 1.4.0f11下载链接
Bolt 1.4.0f11 & 2.0.0a3下载链接
Bolt 1.4.2下载链接
Bolt 1.4.4下载链接
Bolt 1.4.6f3下载链接
This extension requires one license per seat
Requires Unity 2017.4.1 or higher.
Bolt brings complete visual scripting to Unity, empowering artists, designers and programmers to create gameplay mechanics and interactive systems without writing a single line of code.

⚡ Comparison: Compare with alternatives.
⚡ Learn: Tutorials, examples and manual.
⚡ Forum: Submit questions and ideas.
⚡ Discord: Chat with the community.
⚡ Roadmap: Discover our plans for the future.
⚡ Jams: Join a game jam and win amazing Unity assets!

⚡ FEATURES ⚡
• Flow Graphs
• State Graphs
• Live Editing
• Beautiful Native Look
• Full Codebase Compatibility
• Lightning-Speed Reflection
• Human-Friendly Naming
• Built-in Documentation
• Predictive Debugging & Analysis
• Grouping, Layout & Zoom
• Nesting & Reusability
• Easy Setup & Update
• Fuzzy Finder
• Full Type Support
• Variables & Save System

Choose between two powerful graph types to implement your ideas:
• Flow Graphs: Powerful flow control graphs (similar to Unreal Blueprints) for low-level logic and complex tasks.
• State Graphs: Elegant finite state machines (FSM) for high-level logic and easy state management.
• Live Editing: Create and modify entire graphs while in Play mode. Bolt's unique runtime will save and propagate your changes, allowing you to prototype and build your game while playing it -- not just tweak values or test ideas. Goodbye, compilation times!
• Beautiful Native Look: Bolt integrates seamlessly in the Unity interface to look and feel like a built-in tool.
• Full Codebase Compatibility: Use any method, field, property or event from Unity, any third-party plugin and even your custom scripts without any work required on your end. Bolt directly accesses your codebase via reflection and is always up to date.
• Lightning-Speed Reflection: With its unique reflection optimization engine, Bolt is up to 6x faster than traditional reflection.
• Human-Friendly Naming: Bolt can automatically translate complicated programming names into a human readable format that is easier to understand for designers and artists.
• Built-in Documentation: Get instant access to Unity and custom documentation directly from the Bolt interface; no need to open the manual ever again.
• Predictive Debugging & Analysis: Bolt can predict and color-code nodes that will crash before you even press play, as well as analyze your graphs to anticipate values in edit mode and indicate unused paths. If an error occurs at runtime, Bolt will pin-point its source by highlighting it in the graph.
• Grouping, Layout & Zoom: Create groups to organize your graphs and keep them tidy. Use built-in layout tools to automatically align and distribute your nodes. Zoom out to get a bird's eye view of your logic.
• Nesting & Reusability: Create macros that can be easily reused across different game objects and shared online. Nest any kind of graph in any other for reusability and modularity.
• Easy Setup & Update: Simple wizard assistants make the setup and upgrade process safe and painless. Say goodbye to complicated configuration and buggy updates.
• Fuzzy Finder: Don't spend precious time browsing menus to find the right action. Just type what you're looking for (ex.: "move", "collision", "add force"), and Bolt's unique fuzzy finder will instantly give you contextually relevant options.
• Full Type Support: Don't limit yourself to floats, booleans and strings. Bolt can inspect and edit most types, including lists, dictionaries, nullables, enums, static and private fields.
• Variables & Save System: Keep track of any kind of value across the current graph, game object, the scene or the whole application with our powerful variable system. Save permanent variables to the player prefs without any additional work — Bolt's built-in save system.

⚡ COMPATIBILITY ⚡
• Deployment Platforms: Bolt is fully compatible with Windows, Mac OS X and Linux. Support for AOT and IL2CPP platforms like iOS, WebGL, WSA and consoles is provided with automatic AOT-stubbing and linker file generation (currently in beta).
• Development Platform: Bolt has been fully tested with Windows and Mac OS X. When available, retina icons and textures are used on high-DPI displays.
• Unity Edition: Bolt is compatible with Unity Personal, Plus and Pro. Unity 2017.1 or newer is required.
• .NET Runtime: We provide .NET 3.x and .NET 4.x builds of each version on our Download page.

⚡ ROADMAP ⚡
Bolt is an living, evolving plugin under constant development. Our roadmap includes exiciting features like:
• C# Script Generation
• Tweening
• Networking
• Refactoring Tools
• Behaviour Trees
• Improved Debugging
• Delegates and C# events
• Odin Serializer Integration
• ... and much, much more!

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ivan345 发表于 2019-2-20 00:31:39

thanks for sharing

pannixuetianshi 发表于 2019-2-26 20:06:46

{:4_88:}谢谢分享!

reiser-01 发表于 2019-2-27 02:55:11

thanks for sharing {:4_99:}

asunbb 发表于 2019-2-27 20:33:13

for test purpose.

cotngf 发表于 2019-3-1 18:58:03

范德萨范德萨范德萨范德萨

zhonggui 发表于 2019-3-16 09:53:36

叼的厉害

cjyyyza 发表于 2019-3-20 16:34:48


thanks for sharing

6239657639 发表于 2019-4-9 20:45:52

可以持续更新吗

odierobin 发表于 2019-4-11 16:51:26

thanks for sharing
{:4_98:}

UnityForava 发表于 2019-4-12 02:24:16

thanks man{:4_92:}

fnsss1215 发表于 2019-4-14 14:01:02

thanks for sharing

ninomae1995 发表于 2019-4-24 02:22:36


thanks for sharing

yl25349558 发表于 2020-2-29 20:24:02

感谢楼主,很厉害
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