虎哥 发表于 2019-3-15 11:47:37

Space Combat Kit 1.21 空间战斗完整项目 太空飞行射击游戏模板


插件名称:Space Combat Kit 1.21插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Space Combat Kit 1.21 太空间飞行射击游戏模板
Space Combat Kit系列索引:

Space Combat Kit 2.0下载链接
Space Combat Kit 2.3下载链接

要求Unity 2017.3.1 或更高版本。
The Space Combat Kit for Unity is designed to make it easy for you to create anything from a simple arcade space shooter to a sophisticated space sim.
Unity的空间战斗套件旨在让您轻松创建从简单的街机空间射手到复杂的空间SIM卡的任何东西
With the flexible Vehicles/Subsystems/Modules framework, it's easy to create all kinds of ships, weapons, and ship modules, and give your players options for selecting their ship and weapons loadout in the loadout menu before fighting it out with exciting AI opponents.

Only use what you need - with this kit's modular framework, all the stuff you don't need won't get in the way. And adding the things that make your game stand out is as simple as creating new modules.

Engines:
- Variety of flight controls options.
- Customize and tune controls in the inspector.
- 6 degrees of freedom spaceflight.
- Boost mode.
- Flexible framework for creating control scripts for different ships.
- Rewired integration provided.

Weapons:
- Projectile weapons.
- Beam weapons (pulsed and steady).
- Homing missiles.
- Bind weapons to triggers and create weapon groups during play.
- Lead target visualization on HUD for multiple weapons.
- Multiple missile locking capability.
- Aim assist/snap.

Radar:
- Target selection (Next, Previous, Nearest, Front).
- VR-ready HUD.
- HUD target tracking boxes.
- Off screen target tracking arrows.
- Lead target reticle.
- 3D holographic radar.
- Dashboard target hologram.
- Customize graphics and colors for different Teams/Types.
- Efficient with many targets on screen.

Health:
- Variety of health types (shields, armor etc).
- Layer colliders (e.g. shields over armor).
- Multiple damageable parts on a single ship.
- Assign health generators in loadout menu.
- Health regeneration through collider (e.g. medic ships).

Power:
- Shared or independent power for each subsystem.
- Route power to different subsystems during play.
- Optional power draw for modules (e.g. weapons).
- Load powerplants in the loadout menu.

Modules/Loadout:
- Highly flexible Module/Module Mount system.
- Easily create new modules (e.g. weapons) for players to select.
- Specify module types for mounts.
- Loadout menu (ship and module selection).

AI:
- Fully physics-driven AI.
- Flexible for fighters to capital ships.
- Group manager for teamwork and strategy.
- Obstacle avoidance.
- Patrolling.
- Formation flying.
- Combat.

Camera:
- Smooth, adjustable camera follow.
- Easily create new camera views.
- Trigger camera shake effects.
- FOV effect during boost.

General:
- Floating origin for large game environments.
- Player enter/exit ships.
- Flexible scene-level event manager.
- Easy-to-use object pooling.

Integrations:
Behavior Designer
Rewired
Have fun creating your space game with the Space Combat Kit!

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l723723 发表于 2019-3-20 10:27:08

看起来不错,谢谢分享

lijiangpo2018 发表于 2019-4-8 11:26:29

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cainlee 发表于 2019-5-6 22:20:58

gooooooooooooood

tuyunlei 发表于 2020-2-12 18:28:08

看起来不错,谢谢分享

yl25349558 发表于 2020-3-1 08:32:09

感谢楼主,很厉害

taylor_yuen 发表于 2020-3-2 15:35:19

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lhtaz 发表于 2022-5-25 17:35:51

不错的资源
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