Vegetation Studio Pro 1.1.0 地形植被生成插件
插件名称:Vegetation Studio Pro 1.1.0插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Vegetation Studio Pro 1.1.0 地面地表植被编辑器
Vegetation Studio系列插件:
Vegetation Studio Pro 1.0下载链接
Vegetation Studio Pro 1.2.0下载链接
This extension requires one license per seat
Requires Unity 2018.2.1 or higher.
Vegetation Studio Pro is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. It can also spawn and render vegetation on standard unity meshes.
Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks. There is also an extensive Biome system that allows you to define areas with custom biomes and splatmap rules.
Vegetation Studio Pro is based on Unity’s new Job system and Burst compiler. This allows all available cores to be used for procedural generation, culling, LOD selection and render list preparation. The Burst compiler and a data oriented structure gives a huge speed increase and a major reduction in main thread CPU use.
Vegetation Studio Pro has its own culling system and a custom render system for Vegetation.
Important - read this In order to use the capabilities of the job system and Burst compiler Vegetation Studio Pro has these minimum requirements:
-Unity 2018.2.11+
-Scripting Runtime Version to .Net 4.x Equivalent
-Api Compatibility level to .net 4.x
In addition to this you need these 5 packages installed from the Package Manager: -Mathematics
-Jobs
-Collections
-Burst
-Post-Processing
See this Setup guide for more info.
For full functionality Vegetation Studio requires graphics hardware with Shader Model 5.0 and Compute shader support.
Existing Vegetation Studio users have an upgrade path to Pro. Upgrade price is the difference between the 2 assets.
Use your existing trees (SpeedTree, Nature Manufacture, Tree Creator and others), rocks and grass textures. Rendering is done using Unity’s new Instancing and Instancing Indirect system. This means no overhead on culling or handling GameObjects. Vegetation Studio should work with most vegetation shaders that support instancing. There is an online guide on how to update custom shaders to instanced indirect rendering.
You create a Vegetation Package that references your selected trees and plants. Configure the spawn rules and apply it to a terrain. The same package can be re-used on terrains in multiple scenes. Any changes done to the rule set will update the terrain directly.
-Extensive Biome system
-Supports both Unity terrains and mesh terrains
-Rule based vegetation
-Manual paining system
-API for 3rd party tools and shaders
-Run-time masking system
-Instanced rendering
-Rule based splat map generation
-Touch bend grass and plants
-Universal billboard system
-Collider system
-Real-time editor updates
-Multiple terrains/cameras on a single Vegetation System
-VR-Support
and much more.
There is an extended demo scene available for download, see the demo readme file in the asset for how to install.
This demo also includes some free vegetation samples from Rustic grass and Ferns world
Join us on our Skype or Discord text chat if you have any questions. We have a big and helpful Discord community!
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谢谢分享 thanks a lot 1234565678989 Thank you for the awesome share! Thank you for the awesome share! 研究一下 下完了,不知道为什么用不了啊,白花钱了,你这插件是骗人的吧{:4_110:} Vegetation Studio Pro 谢谢分享啦 高级模式 地形植被生成插件 地形植被生成插件 yongchang27 发表于 2019-4-11 19:53
下完了,不知道为什么用不了啊,白花钱了,你这插件是骗人的吧
貌似是一台机器一个授权码!只有购买的人才能使用。 好东西,多谢分享!!! 楼主太强力了!不得不支持啊 感谢分享!
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