最强Unity溶解特效资源包Advanced Dissolve
Core features:• Dissolve using dynamic mask objects: Sphere, Box, Cylinder, Cone, Plane, Per-Axis (X,Y,Z). Simultaneously can be use 4 objects.
• Multiple texture blend for alpha cutout and edge noise control.
• UV, Triplanar and Screen-Space dissolve projection.
• Various edge color controllers, including simple color, gradient and ramp textures.
• Solid, Smooth and Noisy edges.
• Color emission is visible to Global Illumination system.
• Fully compatible with Unity post processing and image effects.
• Includes Standard, Physically Based, Legacy, One Directional Light, VertexLit, Unlit, Particle, Unity Nature, SpeedTree and TextMesh Pro shaders.
• Supported render pipelines: Standard and Lightweight.
• Includes experimental tool for integrating Advanced Dissolve effect into shaders created by ShaderGraph.
核心功能:
•使用动态遮罩对象溶解:球体,盒子,圆柱体,锥体,平面,每轴(X,Y,Z)。 同时可以使用4个物体。
•多种纹理混合,用于alpha切割和边缘噪声控制。
•UV,Triplanar和Screen-Space溶解投影。
•各种边缘颜色控制器,包括简单的颜色,渐变和渐变纹理。
•坚固,平滑和嘈杂的边缘。
•全局照明系统可以看到颜色发射。
•与Unity后期处理和图像效果完全兼容。
•包括标准,基于物理,传统,单向光,VertexLit,Unlit,Particle,Unity Nature,SpeedTree和TextMesh Pro着色器。
•支持的渲染管道:标准和轻量级。
•包括用于将高级溶解效果集成到ShaderGraph创建的着色器中的实验工具。
哪个版本都不说一下吗 看看 为啥我好像都下部了 这也要,额额额
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