Collision Mesh Generator | Convex Decomposition 碰撞网格生成器
插件名称:Collision Mesh Generator | Convex Decomposition 插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Collision Mesh Generator | Convex Decomposition
Collision Mesh Generator automatically turns complex meshes into a set of convex hulls that are suitable for realtime collision detection and raycasts, even on mobile devices. Unity only supports mesh to mesh collisions if at least one mesh is convex, so this is a required step even for high end platforms.
碰撞网格生成器自动将复杂网格转化为一组凸面外壳,适用于实时碰撞检测和光线投射
• A single mesh is automatically converted into convex MeshColliders with a single click
• Helps with collision detection performance and accuracy
• Enables sophisticated meshes on dynamic bodies and triggers
• Wide support for different Unity versions and rendering pipelines including 2019 and beyond
• Powered by the advanced V-HACD 2.0 algorithm
• Runs entirely in the editor, no runtime scripting needed
单击一次,单个网格将自动转换为凸面网格碰撞器
The whole process is customizable including generation of collider components, mesh renderers, asset saving for prefab reuse and editing in external 3D modeling software. Full control over the decomposition settings are exposed in the advanced panel.
Compatibility: Supports 64-bit Windows, MacOS, and 64-bit Linux Unity editors. Runtime decomposition is not supported.
**** Hidden Message *****
感谢分享!
感谢分享! 感谢分享!~~~
页:
[1]