MicroSplat - Scatter 3.5 地形上绘制多个纹理
插件名称:MicroSplat - Scatter 3.5插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
MicroSplat - Scatter 3.5
The Scatter module for MicroSplat adds several new features to the MicroSplat framework.在你的地形上绘制多达32个额外的纹理,作为细节掩模和修改器。每个纹理都可以选择几种混合模式,让你把树叶堆积到表面,或者把苔藓混合到底层纹理中
Features Added:
- Paint up to 32 additional texture onto your terrain, as detail masks and modifiers.
- Each texture can choose from several blend modes, allowing you to accumulate leaves onto a surface, or blend moss into an underlying textures.
- You can paint one or two layers of texture, allowing you to paint moss on the peaks of your rocks with leaves on top of the moss.你可以绘制一层或两层纹理,让你在岩石的山峰上绘制苔藓,并在苔藓的顶部绘制树叶
- You can filter how each texture is applied based on the height and slope of the underlying texture's data.你可以根据底层纹理数据的高度和坡度来过滤每个纹理的应用方式
- A custom painter is used for painting these details, and a single custom format splat map is used for up to 32 textures.
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