Procedural Generation Grid (Beta) 1.1.2
本帖最后由 微笑的猫 于 2024-7-31 12:29 编辑插件名称:Procedural Generation Grid (Beta) 1.1.2插件官网:访问官网
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Procedural Generation Grid系列索引:
Procedural Generation Grid (Beta)1.0.4下载链接
Procedural Generation Grid (Beta) 1.1.0下载链接
Procedural Generation Grid (Beta) 1.5.5下载链接
Procedural Generation Grid (Beta) 1.5.6下载链接
Procedural Generation Grid (Beta) 1.6.4下载链接
Procedural Generation Grid (Beta) 1.6.6.1下载链接
Procedural Generation Grid (Beta) 1.6.6.2下载链接
⚡ Automate and Speed up your level design process by many times!
Generate countless customized levels procedurally with single click!
Define generation logics without coding to paint modular walls, fences or props!
You can assign any objects to grid presets and spawn them with proceural logics.
⚙️ Procedural Generation Grid gives you tones of possibilities to automate level creation. You can easily create presets for any modular setup and give yourself more time to create very polished game levels, or generate whole levels procedurally depending upon your needs.
☄️ System is working fast and you can prepare your logics preset with realtime preview. You can choose to automatically generate light probes, reflection probes or trigger collision for generated area.
⚡ System gives a lot of freedom, you can use it to create things like modular walls, connected fences, house interiors, whole buildings, pavements, roads etc. It's working on grid with scale defined by you, so you can fit it to your floor/ceiling/walls objects scale (meaning you can easily adapt it to asset store 3d modular assets) define logics which will automatically create props on floor / walls, furniture next to walls etc.
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