KWS Water System (HDRP Rendering)1.2.0 高清管线水系统
本帖最后由 微笑的猫 于 2024-5-14 16:49 编辑插件名称:KWS Water System (HDRP Rendering)1.2.0插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
KWS Water System (HDRP Rendering)系列索引:
KWS Water System (HDRP Rendering) 1.0.0a下载链接
KWS Water System (HDRP Rendering) 1.5.02下载链接
PC DEMO
Water rendering uses physical approximation for lighting/wave simulation and is based on such physical parameters as wind power, turbidity, transparency, dispersion, etc. Therefore, the rendering of water should look correctly in any scene, for example, during the day, at night, at sunset, or in the cave.
Features:
GPU waves simulation with multiple cascades (to avoid tiling)
Physical approximation of lighting (volumetric lights and shadows, absorption, scattering, caustic)
Physical approximation of reflections using fast screen space projected reflections, camera planar reflections, baked and realtime reflection probes.
Physical approximation of refraction in screen space with dispersion (using water IOR)
Physical approximation of caustic relative to water depth and waves (with dispersion).
Underwater effect (with partial submersion)
Shoreline waves rendering with foam particles
Flow rendering using flowmaps (integrated flowmap painter)
Fluid simulation for static objects (rivers)
Buoyancy
Dynamic waves
Rain effect
Finite/Infinite mesh support (ocean/pool)
Depth (stencil) masking (to avoid water rendering in boats, etc)
Tesselation
Depth buffer writing (for correct posteffects like 'depth of fields')
Offscreen water rendering with scalable resolution (for example water can be rendered with resolution: 1080p, when scene rendered in 4k)
Video/text description of each setting in the editor.
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非常不错的资源 aaaaaaaaa66666666 7412589632145 66666666666666 Failed to import package with error: Couldn't decompress package 1213213谢谢楼主 感谢分享 Alastor 发表于 2022-7-25 15:23
感谢分享
资源无法加载 强制加载测试提示无法解析存在校验错误或文件损坏 这个好呀 i really hate that you think i'm gonna pay for this 6666666666 666666666666666666666 432143214321432 Underwater effect (with partial submersion)
Shoreline waves rendering with foam particles
Flow rendering using flowmaps (integrated flowmap painter)
Fluid simulation for static objects (rivers) 111111111111111111111 1111111111111111111111
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