Generic Radial Menus v2.0 - Selection Wheels and Pie Menus 版本UE4.19-4.27,5.0
本帖最后由 满心欢喜 于 2022-10-9 00:50 编辑Many modern console and PC games use radial menus to give their users a fast, fluid and dynamic experience. The goal of Generic Radial Menus is to give you the power to add the same to your project with as little hassle as possible. That way you can focus on making the systems you care about. Whether you're adding an emote selector, a build menu or even just a simple weapon selection menu, this system gets out of your way and let's you do what's most important: making the actual game. Adding widgets to the menu is the same as with any layout box. You create your widget, call a single function and the radial menu will handle the rest.
Features:
Heavily commented to explain what's happening
Easy to implement
Robust and simple to customize
Setting up input requires only one interface and method to work
Adding the Radial Menus to your widgets is just a simple drop in and a call to a single function
Includes an interface for receiving events inside your custom radial widgets
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