WorldScape Plugin - Make planets and infinite worlds 4.27
本帖最后由 满心欢喜 于 2022-10-8 21:19 编辑Compatible with Unreal's multiplayer, guide your imagination to quickly achieve fully procedural infinite playgrounds with the ability to customize the terrain's noise through our heightmap decal system importing 8-bit and 16-bit heightmaps to gain full control of your terrain.
ClipMap's based terrain technology. View
Create infinitely large and tiny flat/spherical worlds.
Smart terrain level of detail to achieve maximum performances.
Instanced, multithreaded procedural foliage generation through temperature, humidity, height, noise and slope parameters.
Noise-based biome system customizable C++
Import HeightMaps 8/16bits : View + View
Surface Collision : View
NavMesh : View
WaterPlugin: View
Layer Materials procedural for surface.
Realistic Gravity for planet. (Experimental)
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