Arcade Vehicle System 1.1 版本 UE5.0 车辆载具赛车虚幻4操作控制
本帖最后由 满心欢喜 于 2022-10-8 20:58 编辑Features:
Full Vehicle System logic in C++ for high performances
RayCast Suspension system with compression, damping and adherence tuning
Acceleration, braking and reverse, turning
Customizable drifting mechanic
Jumps!
In air stabilization setting for either roll overs or arcade like super stabibility
Center of mass offset, adherence force offset and many other nice parameters
Blueprints API, events for all state changes. Accelerate Start/Stop, Can Drift, Drift Start/Stop, etc.
All vehicle state values and forces exposed to Blueprints
All functions can be overriden in C++, easily add your own logic or change the default one
Blueprints:
Sports Vehicle, suspensions animations, tilt and roll movements, realistic settings.
Kart Vehicle (2 presets), fully textured mesh with materials, VFXs, Blueprint animations. Super stable with infinite drifting!
Test Vehicle with regular vehicle default settings. Simply replace the vehicle mesh and you're ready to go!
2 Skeletal Mesh Animation Blueprints, handle suspension compression, wheels direction and rotation, Tilt / Roll and drift movement.
1 Player Controller class
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