【更新】UI Particle System 1.37 UI粒子系统
UI Particle System is advanced solution for 3D particles used in Unity GUI. With this plugin you will not need to worry about changing sorting orders, adding multiple canvases, etc. With it you can just add particles to GUI in few quick steps.
UI Particle System is also mobile friendly, its very efficient depth buffer makes it very cheap for performance.
Features:
-rendering particles on GUI, based on custom depth buffer
-full support for Shuriken Particle System (only what you need to change is shader)
-culling mask feature (so you can use particles in scroll views, etc.)
-easy to setup component-attach UI Particle system
-advanced, highly customizable particle shader
-support for Soft Particle blending with GUI
-available distortion effect for GUI
-semi-transparent/translucent culling mask and non-overlaping depth objects (beta)
Perfect for:
-special effects of GUI elements like buttons or other interactable elements
-rewarding effects with complicated and advanced particles
-game card effects
Requirements:
-Unity GUI
-Canvas with Screen Space - Camera mode. System does not work without GUI camera set.
Supported depth/culling sources:
-Image (GUI component)
-RawImage (GUI component)
-just RectTransform with selected texture
Supported rendering pipelines:
-Standard Rendering Pipeline
-Universal Rendering Pipeline (URP), at 2019.3+
Supported Unity versions: 2018.x, 2019.x, 2020.x, 2021.x
UI粒子系统是Unity GUI中使用的3D粒子的高级解决方案。有了这个插件,你将不需要担心改变排序顺序、添加多个画布等问题。有了它,你可以在几个快速步骤中把粒子添加到GUI中。
UI粒子系统也是移动友好的,它非常有效的深度缓冲器使其性能非常便宜。
特点。
-在GUI上渲染粒子,基于自定义的深度缓冲器。
-完全支持Shuriken粒子系统(你需要改变的只是着色器)。
-捕捉掩码功能(因此你可以在滚动视图中使用粒子,等等)。
-易于设置组件连接的UI粒子系统
-先进的、高度可定制的粒子着色器
-支持软粒子与GUI的混合
-为GUI提供扭曲的效果
-半透明/半透明遮罩和非重叠深度对象(beta)。
非常适合。
-GUI元素的特殊效果,如按钮或其他可互动元素
-具有复杂和高级粒子的奖励效果
-游戏卡的效果
要求。
-统一的GUI
-带有屏幕空间的画布 -相机模式。如果没有GUI相机设置,系统将无法工作。
支持的深度/取景源。
-图像(GUI组件)
-原始图像(GUI组件)
-仅仅是具有选定纹理的RectTransform
支持的渲染管线。
-标准的渲染管线
-通用渲染管道(URP),在2019.3以上版本
支持的Unity版本。2018.x, 2019.x, 2020.x, 2021.x
页:
[1]