【更新】Beast - Advanced Tessellation Shader 2022.2细分着色器
Beast is an advanced tessellation shader integrated into Unity's Standard (for Built-in RP) and Lit (for Universal RP) shaders and offers:
• Four types of tessellation:
1. Fixed
2. Distance Based
3. Edge length
4. Phong
• Recalculation of displaced Normals and Tangents.
• Supports lightmapping and global illumination.
• Fully compatible with Unity's post processing and image effects.
• Faster shadow caster pass with controllable tessellation LOD.
Shaders are Curved World compatible.
Asset is already included in the Amazing Shaders Bundle.
Note:
• Shaders are compatible with Built-in and Universal render pipelines.
• Device with tessellation support is required.
• This is not a terrain shader.
Beast是一个先进的镶嵌着色器,集成到Unity的标准(用于内置RP)和Lit(用于通用RP)着色器,并提供。
- 四种类型的镶嵌。
1. 固定的
2. 基于距离的
3. 边缘长度
4. 峰
- 重新计算位移的Normals和Tangents。
- 支持光线映射和全局照明。
- 与Unity的后期处理和图像效果完全兼容。
- 带有可控制的镶嵌LOD的更快的阴影铸模通道。
着色器与曲面世界兼容。
资产已经包含在Amazing Shaders Bundle中。
注意。
- 着色器与内置和通用渲染管线兼容。
- 需要有支持镶嵌的设备。
- 这不是一个地形着色器。
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