cg小白兔 发表于 2022-11-25 21:23:06

【更新】OneJS 1.3.5 脚本引擎UI解决方案

本帖最后由 微笑的猫 于 2024-8-7 11:12 编辑



OneJS 系列索引:

OneJS 1.5.9下载链接
OneJS 1.6.10下载链接












OneJS is a Scripting Engine and UI Solution specifically designed for Unity. It is lightweight, performant, pure C# based, has first-class Typescript support, and works everywhere.

The biggest benefit of OneJS is the ability to design your UI with the React (JSX) workflow. We achieve this by providing a thin layer of "dom" for Preact. Under the hood, it's just pure UIElements, so things will be very performant. UI Toolkit's controls, events, vector API, and styles all just work out of the box.

With OneJS, there's no more C# scripts to compile everytime you change some UI code. You will have super fast iteration time, especially with the built-in Live Reload.

Besides UI, you can also easily use OneJS to build Addon systems for your players, so they can also have the power of Typescript + JSX + CSS to create addons/mods/contents for your game.


OneJS是一个专门为Unity设计的脚本引擎和UI解决方案。它是轻量级的,高性能的,纯C#的,有一流的Typescript支持,并且可以在任何地方工作。

OneJS最大的好处是能够用React(JsX)工作流来设计你的UI。我们通过为Preact提供一个薄薄的 "dom "层来实现这一点。在引擎盖下,它只是纯粹的UIElements,所以事情将是非常有效的。UI Toolkit的控件、事件、矢量API和样式都是开箱即用的。

有了OneJS,就不会再有C#脚本在你每次改变UI代码时进行编译。你将拥有超快的迭代时间,尤其是内置的Live Reload。

除了UI,你还可以轻松地使用OneJS为你的玩家建立Addon系统,这样他们也可以拥有Typescript + JSX + CSS的力量来为你的游戏创建addons/mods/contents。





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