cg小白兔 发表于 2022-12-16 21:48:15

【更新】Tessera Pro 5.1.1 快速生成关卡建筑插件

































Generate 3d levels and buildings in a snap
Simply create a bunch of cube shaped tile prefabs, paint the tile faces to indicate how they connect, and let the generator automatically assemble them using the Wave Function Collapse algorithm. Advanced features give unparalleled control over the generation process.

See full list of included demo samples
This is the Pro version of Tessera which includes extra features and full source code. You can try out Tessera first if you are unsure. Please read Upgrading to Pro if you are upgrading from the base version.

Basic Features
Fast WFC generator
Paint connectors between tiles (see video above)
Control the frequency of individual tile occurences
Generate in the editor or at runtime
Advanced Features

Use existing game objects and colliders as constraints to guide generation.
Use big tiles that occupy the space of multiple cubes.
Combination of color painting and color matching rules give tight control of connections while remaining managable for huge tilesets.
Configure multiple passes
Pro Only Features

Includes source
Even more constraints to control output behaviour
Outputs into tilemaps / meshes instead of instantiating every tile
Animate the generation process in realtime
Generate tiles on the surface of an irregular mesh.
Triangular and hexagonal tiles.
Lazily generate infinite output
Use both simple and overlapping WFC.

快速生成 3d 关卡和建筑物
只需创建一堆立方体形状的瓷砖预制件,绘制瓷砖面以指示它们的连接方式,然后让生成器使用波函数折叠算法自动组装它们。 高级功能可以对生成过程进行无与伦比的控制。

查看包含的演示示例的完整列表
这是 Tessera 的专业版,包括额外的功能和完整的源代码。 如果不确定,可以先试用 Tessera。 如果您要从基本版本升级,请阅读升级到专业版。

基本特征
快速 WFC 生成器
绘制瓷砖之间的连接器(见上面的视频)
控制单个图块出现的频率
在编辑器中或运行时生成
高级功能

使用现有的游戏对象和碰撞器作为约束来指导生成。
使用占据多个立方体空间的大瓷砖。
颜色绘制和颜色匹配规则的组合可以严格控制连接,同时保持对巨大的 tilesets 的可管理性。
配置多个通道
仅限专业版功能

包括来源
控制输出行为的更多约束
输出到 tilemaps/meshes 而不是实例化每个 tile
实时动画生成过程
在不规则网格的表面生成瓦片。
三角形和六角形瓷砖。
延迟生成无限输出
使用简单和重叠的 WFC。



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