【更新】MicroSplat - Wind and Glitter 3.9.7
The Wind and Glitter module for MicroSplat adds several new features to the MicroSplat framework.
Features Added:
- Wind Particulate, which allows you to create dust blowing across your terrain, or snow mist blowing across your snow
- Wind Particulate Shadows, which can be used to create a drop shadow effect under the particulate clouds or create a more complex, toxic gas like effect.
- Glitter Specular, which allows you to create a wide and glittering specular effect, like the ones found in games like the playstation game Journey
Per Texture strength controls are available for both features, allowing you to control the amount of the effect on each terrain type
When the Snow Module is installed, a second copy of these effects are available for use just with the snowy areas of the game.
MicroSplat的Wind和Glitter模块为MicroSplat框架增加了几个新功能。
增加的功能。
- 风的微粒,它允许你创建吹过地形的灰尘,或吹过雪地的雪雾。
- 风粒子阴影,可以用来在粒子云下创建一个水滴阴影效果,或者创建一个更复杂的、类似于毒气的效果。
- Glitter Specular(闪光镜面),它允许你创建一个宽阔的、闪光的镜面效果,就像在游戏中发现的那样,比如游戏机的游戏之旅。
每种纹理强度控制可用于这两种功能,使你能够控制每种地形类型的效果量。
当安装了雪地模块后,这些效果的第二份副本可用于游戏中的雪地区域。
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