cg小白兔 发表于 2023-1-29 21:21:36

【更新】Stylized Trees and Foliage 2.1风格化树木树叶森林





































Stylized Trees and Foliage features an assortment of trees, and bushes for your scenes.

With many options for materials, and modularity. Multi-colored leaf possibilities on the materials, and even modular tree creations where you get to build your own trees out of the modular prefabs that i have made available.
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Important! Rather than making a new video to show off this new update for V2, ive instead made a semi-large public demo scene for all to try. This demo scene features all new trees included for V2, and showcases some of my other packs mixed and matched with these trees.

The Following packs can be seen in the demo scene: Stylized Poly Rock Formations, Stylized Poly Cave Formations, This Trees Pack, Medieval Mega Marketplace, MMP- Houses Addon.

If youd like to play the demo, to try before you buy, then the steps are simple:
- All I ask is to Join my Aquarius Max Discord and head on over to the #demo-scenes tab, and download the zipped file. Then unzip, click on the Unity application, and have a go!

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175 Total New Trees and Plant Prefabs!
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V 2.0: New Prefabs = 64 nature prefabs!

Featuring:
- New grass texture, great for fast painting onto terrain

V 2.1:
- 16 new flowers.
- Merged pine trees, for better use with other nature environment packs.
- Choppable trees, 2 different sets, for a simple way to chop down trees. (please note there are no scripts to chop trees, but instead just the meshes with detachable parts for you to add your own animations or logic!)
- URP support has been added, with two Shader Graph materials, for the leaves and plants!

New Folder = Set 3
Set 3 trees are fully merged together, compared to previous updates with leaves and trunks separate.
This way you can utilize other tools on the store to quickly and easily bring these trees into your scene much more efficiently!

Set 3 Folder:
- 4 birch
- 9 saplings
- 3 split trees
- 9 standard trees (Maple, Oak variants)
- 3 Tall Trees
- 3 thin trees
- 3 larger thicker trees
- 3 massive trees

V 1.25: New Prefabs = 95 nature prefabs!

Now onto Version 2.0:
New prefabs tris counts at LOD 0:
- NEW V2.0:
Larger more thick and massive trees range on average between 8k - 11k tris at LOD 0, and roughly 3k -5k tris at the lowest. (This is to still keep great details from afar, as these larger trees are more advanced and detailed than previous! All other LOD counts remain around the same averages as previous releases!).

All other tris average counts:
- Trees - average 4k - 5k tris.
- Saplings - average 1k - 2k tris.
- Small Plants - average 200 - 400 tris.
- Grass Clusters - average 100 - 300 tris.

New Prefab Types: (V 1.25)
- 30 Total New Prefabs!
- Falling leaves particle effect
- 7 small plants
- 4 grass clusters
- 9 oak, maple variants
- 3 birch trees
- 4 bushes
- 3 saplings
- 9 new materials for this second set

All Rocks shown in the video are from my other pack in the series:
Stylized Poly Rock Formations

This pack also works great for painting these prefabs onto the terrain, using plenty of 3D brush tools, and tested with:
Mega World
Mesh Maker

Featuring: (From V1)
- 65 tree prefabs. (11 of which being large bushes)
Pine, Fir, Acacia, Oak, Maple, Birch.
- 2-toned gradient surface shader for adding contrast or shadows to the leaf colors, multi-colored leaves per tree, or even snow tipped pine trees!
- simple wind effect for all leaves as well in this shader, with parameters for tweaking speeds.
- A folder is included for Modular Tree Creation:
allowing you to take 1 of the few tree trunks in the folder, and drag and drop pre-made branches onto it, to create your own custom tree shapes, separate from the ones already pre-built and included!
- 2 - 3 stages of LODs included on all trees and foliage.
- 3 stylized ground textures: healthy grass, dry grass, and forest cobblestone.
- (V 1.0) Many tree's poly counts can range on average from about 4k tris - 10k tris at LOD 0s, but with much lower LOD 1s for distant forests ranging at around 1k tris - 2k tris.
- Colliders included where they are needed on the trees.
- 1024 res textures, all made in a custom stylized style.
- Many different materials to mix and match for the leaves! At this time, a few oak and maple variants, birch, pine, blossomed leaves - for those cherry blossom tree possibilities, and even fall colored vivid trees!
- 3 Bark textures - an oak maple variant, Birch bark, and Pine bark.
- Many trees from Version 1.0 have been built with a fluffy style in mind, but there is still a lot of variety!
- This package was created using the built-in pipeline.


风格化的树木和树叶为你的场景提供了各种各样的树木和灌木。

有许多材料和模块化的选择。材料上有多种颜色的叶子,甚至还有模块化的树木创作,你可以用我提供的模块化预制板来建造自己的树木。
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重要的是! 我没有制作一个新的视频来展示V2的新更新,而是制作了一个半大型的公共演示场景供大家尝试。这个演示场景的特点是包括V2的所有新树,并展示了我的一些其他包与这些树混合和匹配。

在这个演示场景中可以看到以下的包。风格化的聚岩层,风格化的聚洞层,这个树木包,中世纪大型市场,MMP-房屋插件。

如果你想在购买之前先试玩一下这个演示,那么步骤很简单。
- 我所要求的是加入我的Aquarius Max Discord,然后前往#demo-scenes标签,并下载压缩文件。然后解压缩,点击Unity应用程序,并进行尝试!

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总共有175种新的树木和植物预制件!
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V 2.0: 新的预制构件=64个自然预制构件!

特点是。
- 新的草地纹理,非常适合快速绘制到地形上。

V 2.1:
- 16种新花。
- 合并了松树,以便更好地与其他自然环境包一起使用。
- 可砍伐的树木,2个不同的套装,用于砍伐树木的简单方法。 (请注意,没有砍伐树木的脚本,而只是带有可拆卸部分的网格,供你添加自己的动画或逻辑!)
- 已经添加了URP支持,有两个Shader Graph材料,用于叶子和植物

新文件夹=Set 3
与以前的更新相比,Set 3的树木完全合并在一起,树叶和树干是分开的。
这样,你就可以利用商店里的其他工具,快速、轻松地将这些树带入你的场景,效率更高

第3套文件夹。
- 4棵白桦树
- 9棵树苗
- 3棵分裂的树
- 9棵标准树(枫树、橡树的变种)
- 3棵高大的树
- 3棵细树
- 3棵较大较粗的树
- 3棵大树

V 1.25: 新的预制件 = 95个自然预制件!

现在进入2.0版本。
新的预制构件在LOD 0时的计数。
- 新的V2.0。
较大的、较厚的和巨大的树木在LOD 0时平均在8k - 11k tris之间,而在最低时大约为3k - 5k tris。(这是为了从远处仍然保持伟大的细节,因为这些较大的树木比以前更先进,更详细!)。所有其他的LOD计数仍然与以前的版本保持相同的平均数!)。

所有其他三体的平均数。
- 树木 - 平均4k - 5k tris。
- 树苗 - 平均1k - 2k tris。
- 小型植物--平均200-400三体。
- 草丛 - 平均100 - 300 tris。

新的预制板类型:(V 1.25)
- 共有30种新的预制构件!
- 落叶粒子效果
- 7种小植物
- 4个草簇
- 9个橡木、枫树变体
- 3棵白桦树
- 4个灌木丛
- 3棵树苗
- 这第二套的9种新材料

视频中显示的所有岩石都来自我的系列中的另一个包。
风格化的聚岩层

这个包也非常适用于将这些预制板画在地形上,使用大量的3D画笔工具,并经过测试。
巨型世界
网格制作

特点:(从V1开始)
- 65个树木预制件。(其中11个是大树丛)
松树、冷杉、相思树、橡木、枫树、桦树。
- 双色调渐变表面着色器,用于为叶子的颜色添加对比度或阴影,每棵树的多色叶子,甚至是有雪花的松树!
- 在这个着色器中,所有的树叶都有简单的风的效果,有参数可以调整速度。
- 我们还提供了一个文件夹,用于创建模块化树木。
允许你从文件夹中的几个树干中选择一个,然后将预制的树枝拖到它上面,以创建你自己的自定义树形,与已经预制的树形分开。
- 2-3个阶段的LODs包括在所有的树木和叶子上。
- 3种风格化的地面纹理:健康的草、干草和森林鹅卵石。
- (V 1.0)许多树的多边形数量在LOD 0s时平均范围为4k tris - 10k tris,但远处森林的LOD 1s要低得多,范围在1k tris - 2k tris。
- 碰撞器包括在树木上需要的地方。
- 1024分辨率的纹理,全部采用自定义的风格化风格。
- 许多不同的材料可以混合在一起,用于制作树叶。在这个时候,一些橡树和枫树的变体,桦树,松树,开花的树叶--为那些樱花树的可能性,甚至秋天的彩色生动的树
- 3种树皮纹理--橡木枫树变体、桦树树皮和松树树皮。
- 1.0版中的许多树木都是以蓬松的风格来构建的,但仍然有很多种类!这就是为什么我们要把它称为 "树"。
- 这个包是用内置的管道创建的。





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