【更新】Animation Designer 1.2.0 动画设计编辑工具
本帖最后由 微笑的猫 于 2023-12-29 12:09 编辑Animation Designer系列索引
Animation Designer 1.0.2.1下载链接
Animation Designer 1.0.2.1.2下载链接
Animation Designer 1.0.8下载链接
Animation Designer 1.0.9下载链接
Animation Designer 1.2.3下载链接
Animation Designer 2.4下载链接
Innovative Animation Tweaking Tool For Unity Engine. Upgrade Animation Clips with procedural motion and bake it. Tweak Animation Clip pose and save it in new AnimationClip file.
BEFORE YOU BUY:
! This is Editor Tool - No Playmode Required
! This tool is NOT dedicated for creating animations from zero point, it's for upgrading/adjusting already animated clips
! This tool is dedicated for humanoid creatures but you can still greatly improve animals/creatures animations (for more check tutorials)
! This tool works with all animation types as: Humanoid, Generic and Legacy
! This tool is dedicated for 3D Skeleton Animations
! This tool is generating new Animation Clips, that means there is no additional CPU/GPU weight, you can use generated clips for VR/Mobile just like any other animations.
! This tool is dedicated for body animations (NOT for detailed-multi bone face animations)
! This tool requires some animation knowledge to make best use on your models
! Tool works with all render pipelines, just the demo scene is using two standard materials to convert.
Innovative Animation Tweaking Tool For Unity Engine
Upgrade Animation Clips with additional procedural motion and bake it!
Tweak Animation Clip pose and save it in new AnimationClip file.
Set additional motion to some bones and save new AnimationClip for use as animation variant.
NO TOYING WITH KEYFRAMES OR TIMELINE!
Meet new workflow for tweaking animation!
All you need to do is using few sliders and curve window.
You don't need to be an Animation Artist to work with this tool.
If you're an Animation Artist, this tool will give you new possibilities!
? Maybe you bough package of some cool character but included animations quality is too low? Boost them easily with Animation Designer!
? You own lots of animation clips but you need one with arms rotated slightly different way?
Do it instantly with Animation Designer!
? Legs/Foot animation of your characters seems to be wrong?
Fix it in few clicks with Animation Designer!
? You own in-place attack animations but can't blend them correctly with run/walk animation?
Blend them together and adjust with Animation Designer's Morphing feature!
Keep original animation intact!
Save modified animation as separated AnimationClip file.
Store designer animation settings for multiple animation clips, in single preset file, so you can go back for tweaking animations design, in any time!
No additional Data/Components!
Plugin is not generating any new component or data on character models you animate with Animation Designer. Keep your workspace clean and think about this plugin as core software element of the Unity Editor.
Package offers advanced IK analyze algorithms which can help you add some heavyness to walk / run animations.
You can use Animation Designer not only with characters but with any type of animated object.
Carefully designed window for maximum focus!
Window of Animation Designer is designed carefully to not overwhelm user with too many GUI elements on the screen.
You can switch to focus mode hiding even more windows, to fully focus just on the needed sliders and values.
Time Saver for Animators!
Prepare base animation without full polishing, let do it the procedural motion algorithm. Add some flappyness to small limbs and bake it.
Adjust Unity Humanoid animation retargeting errors inside editor.
Custom Algorithms Ready!
Animation Designer Version 1.2.0 introduces new feature called "Custom Modules".
It allows to apply custom procedural animation algorithms during design process.
Version 1.2.0 delivers modules for humanoid fists, fingers, arms, spine, head and legs posing and the "Strafe Creator" module (applied to generic rig too) to help out creating 8 directional movement out of single walk / run animation clip.
Package works on all SRPs! It's not shader related package.
(You just need to covert standard Demo materials for demo examples)
Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅
用于Unity引擎的创新动画调整工具。用程序性动作升级动画片断并烘烤它。调整动画片段的姿势,并将其保存在新的AnimationClip文件中。
在你购买之前。
! 这是一个编辑工具--不需要播放模式。
! 这个工具不是专门用来从零点开始创建动画的,它是用来升级/调整已经有动画的片段的。
! 这个工具是专门针对人形生物的,但你仍然可以大大改善动物/生物的动画(更多请看教程)
! 这个工具适用于所有的动画类型。人形、通用和遗迹
! 这个工具是专门为3D骨架动画设计的。
! 这个工具是生成新的动画片段,这意味着没有额外的CPU/GPU重量,你可以像其他动画一样在VR/移动中使用生成的片段。
! 这个工具专门用于身体动画(不用于详细的多骨面部动画)。
! 这个工具需要一些动画知识才能在你的模型上得到最好的使用。
! 该工具适用于所有的渲染管线,只是在演示场景中使用了两个标准的材质来转换。
用于Unity引擎的创新动画调整工具
用额外的程序运动来升级动画剪辑并烘烤它。
调整动画片段的姿势并保存在新的AnimationClip文件中。
为一些骨骼设置额外的动作,并保存新的AnimationClip作为动画变体使用。
不需要玩弄关键帧或时间线!
迎接调整动画的新工作流程!
你所需要做的就是使用一些滑块和曲线窗口。
你不需要是一个动画艺术家来使用这个工具。
如果你是一个动画艺术家,这个工具将给你带来新的可能性!?
? 也许你买了一些很酷的角色包,但包括的动画质量太低?使用Animation Designer可以轻松提高它们的质量!
? 你拥有很多动画片段,但你需要一个手臂旋转方式稍有不同的动画片段?
用Animation Designer马上就能做到!
? 你的角色的腿部/脚部动画似乎是错误的?
用Animation Designer点击几下就能解决!?
? 你拥有原地攻击动画,但不能将它们与跑步/行走动画正确地融合在一起?
用Animation Designer的变形功能将它们混合在一起并进行调整!
保持原始动画的完整性!
将修改后的动画保存为独立的AnimationClip文件。
将设计者对多个动画片断的动画设置存储在一个预设文件中,这样你就可以随时回去调整动画设计。
没有额外的数据/组件!
插件不会在你用Animation Designer制作的角色模型上产生任何新的组件或数据。保持你的工作空间的清洁,并认为这个插件是Unity编辑器的核心软件元素。
软件包提供了先进的IK分析算法,可以帮助你在行走/运行动画中增加一些重量感。
你不仅可以对角色使用Animation Designer,还可以对任何类型的动画对象使用。
精心设计的窗口,最大限度地集中注意力!
动画设计器的窗口是精心设计的,不会因为屏幕上有太多的GUI元素而压倒用户。
你可以切换到焦点模式,隐藏更多的窗口,完全专注于需要的滑块和数值。
为动画师节省时间!
准备基础动画而不需要完全抛光,让程序性运动算法来完成。在小肢体上添加一些拍打感,然后进行烘烤。
在编辑器中调整Unity类人动画的重定向错误。
自定义算法准备好了!
动画设计器1.2.0版本引入了新的功能,称为 "自定义模块"。
它允许在设计过程中应用自定义程序性动画算法。
1.2.0版提供了人形拳头、手指、手臂、脊柱、头部和腿部姿势的模块,以及 "扫射创造者 "模块(也适用于通用装备),以帮助在单个行走/跑步动画片段中创造8个方向的运动。
该软件包适用于所有SRPs! 这不是与着色器有关的包。
(你只需要将标准的Demo材料覆盖在Demo实例上)。
内置 ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅
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