【更新】Auto Hand - VR Physics Interaction 3.2
本帖最后由 微笑的猫 于 2024-1-17 15:06 编辑Auto Hand - VR Physics Interaction系列索引:
Auto Hand - VR Physics Interaction 1.5.3下载链接
Auto Hand - VR Physics Interaction 3.0.1下载链接
Auto Hand - VR Physics Interaction 3.1.1下载链接
Auto Hand - VR Physics Interaction 3.1.2下载链接
Auto Hand - VR Physics Interaction 3.2.1下载链接
Auto Hand - VR Physics Interaction 3.2.2下载链接
Auto Hand - VR Physics Interaction 3.2.5下载链接
Make VR games quickly and easily. Auto Hand is a user-friendly, VR interaction system, which includes a posing system that automatically figures out what pose a hand should take when grabbing
Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and highly customizable. Auto Hand includes online documentation and a setup wizard with quality options to assure the best quality based on your project's constraints
Auto Hand includes an automatic pose generation system that will configure a hand's shape on grab. Works well with all primitive colliders and mesh colliders!
Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems.
VR physics interaction includes effects such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool.
✅ Very User Friendly
✅ Extremely Customizable
✅ Unity Events
✅ Setup Wizard
✅ Documentation, Tooltips, and Commented Code
✅ No Hidden Code
✅ Low-Performance Impact
页:
[1]