【更新】Giant Worm Pack PBR - Fantasy RPG 3.0巨型蠕虫PBR角色
Giant Worm rises out of the ground and attacks with modular features, and mesh morphing. Pack also includes sound effects, particles, music, and concept art.
Giant Worm PBR is no joke. While he can be resized smaller, he is 24 feet long, and in his idle position stands 15 feet from the ground to the top most position. His mouth sits 2 meters from the ground, ready to chomp on his enemies head. His attacks are strong and he can spray poison from his mouth (particles included). While he doesn't walk, he can appear and disappear from his hiding spot under the ground.
INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
CUSTOMIZABLE
Most packages include mesh morphing, and many will include music, sound effects, concept art, and more.
RENDER PIPELINES: BUILT-IN, URP, HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and can be upgraded to URP and HDRP. Pack is shippted in Built-in.
POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.
巨型蠕虫从地下升起,用模块化功能和网状变形进行攻击。软件包还包括声音效果、粒子、音乐和概念艺术。
巨型蠕虫PBR不是玩笑。虽然他可以被调整得更小,但他有24英尺长,在闲置状态下,从地面到最上面的位置有15英尺。他的嘴离地面2米,准备咬住敌人的头。他的攻击力很强,他可以从嘴里喷出毒药(包括颗粒)。虽然他不会走路,但他可以从地面下的藏身处出现和消失。
Infinity PBR - 我的理念
Infinity PBR是十几位艺术家的作品,他们都在做自己最擅长的事情。我想为独立游戏开发者制作最通用、最优质的资产,就像我自己的项目一样(事实上,我确实在为自己的项目制作资产!)。每个资产都需要高质量,可以疯狂地定制,并且需要有真实感。真实的动画和纹理。商店里有一些惊人的资产,而我相信我的包是最好的之一。
可定制
大多数软件包包括网格变形,许多软件包还包括音乐、音效、概念艺术等。
渲染管线。内置、URP、HRDP
纹理可以使用传统的着色器(Unity 5及以后),并可以升级到URP和HDRP。软件包以内置方式发货。
多重计数与多维度
我建议你使用像Mantis Online这样的工具(谷歌,它是免费的)来创建你自己的LOD,以适应你的项目/平台。虽然有现成的LOD可能很方便,但现实情况是,每个项目对多维数的要求是非常独特的,我不可能为你创造出完全适合你的东西。
页:
[1]