cg小白兔 发表于 2023-2-17 10:07:50

【更新】User Feedback Management 2.0.0反馈邮件系统













User Feedback Management is a Unity package that allows you to easily implement review and feedback pop-ups for your project. It gives you the ability to create custom or native pop-ups, based on custom intervals. Using the editor window of the package, you can set rules for the feedback manager and create different pop-ups for different scenarios. This allows for an easy-to-manage feedback system in your app.

The package also has a feedback mailer system. This system allows the user to send an email from the game. You can customize the content of the mail, allowing you to set the mail address, subject, and body of the mail. You can even create multiple customized emails for every scenario where the user wants to give feedback.

Features
An extensive editor window that allows for configuration of the asset, you can set rules for the feedback manager and create different pop-ups for different scenarios.
Automatic native iOS/Android rating popups.
Configurable 'fallback popup'.
A complete feedback mailing integration can be configured from the editor. Includes quick setup for mail templates.
Fully tested and optimized for mobile platforms.
A globally accessible class that provides a public API for starting during the runtime of your application.
Example assets that can be used to kickstart your project.
A complete demo scene showcasing how to implement and use the asset.


用户反馈管理是一个统一的软件包,它允许你为你的项目轻松实现审查和反馈弹出。它让你能够根据自定义的时间间隔,创建自定义或本地的弹出窗口。使用该软件包的编辑器窗口,你可以为反馈管理器设置规则,并为不同的场景创建不同的弹出窗口。这允许在你的应用程序中建立一个易于管理的反馈系统。

该软件包也有一个反馈邮件系统。这个系统允许用户从游戏中发送电子邮件。你可以自定义邮件的内容,允许你设置邮件地址、主题和邮件正文。你甚至可以为用户想要反馈的每个场景创建多个定制的电子邮件。

功能特点
一个广泛的编辑器窗口,可以对资产进行配置,你可以为反馈管理器设置规则,为不同的场景创建不同的弹出式窗口。
自动的本地iOS/Android评级弹出。
可配置的 "后备弹出"。
可以从编辑器中配置完整的反馈邮件集成。包括邮件模板的快速设置。
针对移动平台的全面测试和优化。
一个全局可访问的类,提供一个公共API,用于在你的应用程序运行期间启动。
可用于启动你的项目的示例资产。
一个完整的演示场景,展示了如何实现和使用该资产。





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