cg小白兔 发表于 2023-2-20 13:53:43

【更新】Built-In Mobile Lighting Box 1.5游戏场景照明



















































Latest update (1.4 & 1.5) only works on Unity 2019 and 2020.2 . you can downloadv1.2 for 5.6+ from doc file

This is a all in one lighting , graphics and optimization package for every game/scene type

Mobile Lighting Box is built to help you fully optimize Unity Built-In pipeline to get the highest quality and performance on this Built-In pipeline.

With this you can have a very high performance even more than universal render pipeline on Built-In pipeline

This package has professional effects of ACES tonemmaping and Color Grading with the highest possible optimization !!! You can easily use it on any device, especially mobile phones Do not forget that the base of the mobile lighting box is based on lightmappoing,although you can also use the real-time mode solution using mobile lighting box. Just watch my videos and enjoy using Mobile Lighting box

Using this asset you can reduce your build size lower as possible with few clicks

Also, Lightmapping settings in Mobile Lighting Box are adjusted that you can bake your scene in the fastest possible time with the highest quality.

Yes, instead of spending hours for baking, now you can bake your scene in a few minutes even your scene is too big!!! Enlighten Realtime GI,Enlighten baked GI,Progressive GPU and CPU are fully supported

==> Features:
- Save ,share and use your lighting profiles between scenes or projects
- Easy lightmapping on Realtime GI,Baked GI both CPU and GPU, Fully realtime
- Optimize your materials, models and textures with batch importer
- ACES optimized tonemapping
- Easy and fast color grading
(Exposure,contrast,gamma,saturation,RGB color changer)
- Vignette support
- Maximum performance on built-in pipeline
- Sun shaft effect with the best quality per

performance settings
- Automatic easy to use scene fog settings adjustment
- Lighting triggers for switching to a new profile during gameplay
- All in one windows for whole scene settings related to lighting and optimization
- Batch Material converter to convert all default materials into optimized ones
- Batch texture importer to reduce final build size with just a few clicks (up to ~50% optimizing)

Note: Also you can use mobile lighting box only for lightmapping (Fully baked cpu/gpu or Enlighten Realtime GI), bake your scene as soon as possible in minutes instead of hours with lighting box's proper settings for every platform or pipeline

Or you can use Mobile Lighting Box as optimizer or batch model,texture and material importer/converter

Download Unity 5.6+ version from Quick Start Guide file in the "Doc" folder after importing mobile lighting box

最新的更新(1.4和1.5)只适用于Unity 2019和2020.2,你可以从doc文件中下载5.6以上版本的v1.2。

这是一个适用于所有游戏/场景类型的照明、图形和优化包。

Mobile Lighting Box是为了帮助你全面优化Unity的内置管道,以获得最高的质量和性能的内置管道。

有了它,你可以拥有非常高的性能,甚至超过内置管道的通用渲染管道。

这个软件包有专业的ACES色调和颜色分级的效果,并进行了尽可能的优化!!!你可以轻松地在任何设备上使用它。你可以很容易地在任何设备上使用它,特别是手机。别忘了,移动灯箱的基础是基于lightmappoing的,尽管你也可以使用移动灯箱的实时模式解决方案。请看我的视频,享受使用移动灯箱的乐趣吧

使用这个资产,你可以通过几次点击将你的构建尺寸降低到尽可能低。

此外,移动灯箱中的灯光映射设置也得到了调整,你可以在最快的时间内以最高的质量烘烤你的场景。

是的,现在你可以在几分钟内烘烤你的场景,而不是花几个小时来烘烤,即使你的场景太大。完全支持Enlighten Realtime GI、Enlighten baked GI、Progressive GPU和CPU。

==> 特点。
- 在场景或项目之间保存、共享和使用你的灯光配置文件
- 在实时GI上轻松进行光照映射,烘烤GI在CPU和GPU上都支持,完全是实时的
- 通过批量导入器优化你的材料、模型和纹理
- ACES优化色调映射
- 简单而快速的调色
(曝光度、对比度、伽玛、饱和度、RGB换色器)。
- 支持晕染
- 内置管线的最大性能
- 阳光轴的效果,在每一个性能设置下都有最好的质量

性能设置
- 自动调整易于使用的场景雾化设置
- 在游戏过程中切换到新配置文件的照明触发器
- 所有与照明和优化有关的整个场景设置都在一个窗口中进行。
- 批量材料转换器,将所有默认材料转换为优化材料。
- 批量纹理导入器,只需点击几下就可以减少最终的构建尺寸(最多可优化50%)。

注意:您也可以只使用移动照明箱进行灯光映射(完全烘焙的cpu/gpu或Enlighten Realtime GI),通过照明箱对每个平台或管道的适当设置,在几分钟内尽快烘焙您的场景,而不是几个小时。

或者你可以使用移动照明箱作为优化器或批量模型、纹理和材料的导入/转换器。

在导入移动灯箱后,从 "文档 "文件夹中的快速入门指南文件中下载Unity 5.6以上版本。




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