【更新】Impact - Physics Interaction System 1.9.6
Impact is a powerful and flexible material-based interaction system for producing interactions such as audio, particle, and decal interactions.
So what can you do with Impact?
Here are just a few examples of how you can use Impact to spice up your game:
PHYSICS INTERACTIONS
• Play audio when physics objects collide with each other with sounds based on the collision velocity and the objects' materials.
• Play sliding and rolling sounds.
• Emit particles on collision.
• Leave decals behind on collision.
• Works great with rigidbodies connected by joints as well as ragdolls.
FOOTSTEPS
• Utilize Impact to play different footstep sounds based on the material a character is walking over.
• Easily integrate with any character movement system.
WEAPON IMPACTS
• Use Impact to play sounds, emit particles, and place decals for bullet impacts.
• Easily integrate with any weapon or projectile system.
EXTENDABILITY
• Impact was designed with extensibility as a key goal. You can customize just about any part of the system from custom triggers, to custom objects, to custom interactions.
• Full source code is included!
Impact是一个强大而灵活的基于材料的交互系统,用于制作音频、粒子和贴纸等交互方式。
那么你能用Impact做什么呢?
这里有几个例子可以说明您如何使用Impact来为您的游戏增色:
物理学互动
- 当物理对象相互碰撞时,根据碰撞速度和对象的材料,播放音频。
- 播放滑动和滚动的声音。
- 碰撞时发射粒子。
- 碰撞时留下贴纸。
- 对通过关节连接的刚体和布娃娃都有很好的作用。
脚步声
- 根据角色走过的材料,利用Impact来播放不同的脚步声。
- 可以轻松地与任何角色的运动系统结合。
武器冲击
- 利用Impact来播放声音,发射粒子,并为子弹撞击放置贴纸。
- 可以轻松地与任何武器或弹丸系统集成。
可扩展性
- Impact的设计是以可扩展性为主要目标。你可以自定义系统的任何部分,从自定义触发器,到自定义对象,再到自定义交互。
- 包括完整的源代码!
页:
[1]