【更新】Vive Grip v2.12.1
Vive Grip helps you to highlight, grab, and interact with game objects using the HTC Vive, Oculus Rift+Touch, or Windows MR. It leverages Unity's physics engine with a simple interface that abstracts the powerful ConfigurableJoint component. Examples are included for creating weighted objects, levers, dials, guns, and more.
The code has a focus on readability and abstraction. This makes it a great learning resource and easy to extend for your unique needs.
Best of all, Vive Grip is donationware. Everything here is always free on Github and I encourage contributing back code.
The SteamVR Plugin is a prerequisite and must be installed first.
Vive Grip帮助你使用HTC Vive、Oculus Rift+Touch或Windows MR来突出、抓取并与游戏对象互动。它利用Unity的物理引擎,用一个简单的界面来抽象出强大的ConfigurableJoint组件。其中包括了创建加权物体、杠杆、转盘、枪支等的例子。
代码的重点是可读性和抽象性。这使得它成为一个很好的学习资源,并且很容易为你的独特需求进行扩展。
最重要的是,Vive Grip是捐赠软件。这里的一切在Github上都是免费的,我鼓励大家回馈代码。
SteamVR插件是一个先决条件,必须先安装。
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