cg小白兔 发表于 2023-10-9 12:28:33

【更新】Pro Radar Builder 2023.0雷达地图导航跟踪



Regular Version WITH SCRIPTING API DOCUMENTATION
For version with Source Code Included ,please see: PRO Radar Builder(SOURCE INCLUDED)
FREE UI TARGET TRACKER FOR RADAR BUILDERS

IMPORTANT
- internal pooling & Optimization module
PRO Radar Builder is an advanced editor tool which allows users to, ;WITHOUT CODING,CREATE:
-3D RADARS (world & screen space)
-MINIMAPS (world & screen space), (static or Realtime)
-TRACKING SYSTEMS (world & screen space)
- World AND screen space 3D Radar and tracking systems with 9 Point snapping
- Minimap creation module.
- Create real (static or realtime) minimap systems without coding.
-Treat the radar like any other object, scale it , rotate it , position it , make it a child.
- Single click to create radars
ZOOM and PAN INSIDE of the radar to look anywhere
- Use ANY material for blips
- use Sprite Blips
- Use Mesh Blips at different LODs
- Use Prefab Blips
- Height Tracking (tracking lines).
- Use Advanced rotation tracking
- Optional Blip Auto scaling functions
-Visualize Design
- Use Multiple culling zones
- Use Local or preset scale
- Easy layer assignment.
Just set it and forget it
- Generate unique blips representing object with specific tags.
- The System Uses Neither Unity UI nor IMGU, making it fast
- Allows for a wide array of objects objects, even particle effects to be simulated in the radar.
- Static minimaps, ideal for small static scenes.
- Realtime Minimap , ideal for large scenes / Open worlds.
- Advanced rotation re-targeting.
- Auto-scaling and options for always showing blips in the radar.
- Allows for a wide array of objects objects, even particle effects to be simulated in the radar.

What else you get
- Space ship model
- Space ship control script
- Space environment
- Radar templates as seen in the preview images
- Lens flare
- multiple blip sprites
- multiple radar design sprites
- multiple materials
- 1 skybox
FOR THE 2D COMPONENT
- The 2D Radar System Uses Neither Unity UI nor IMGU
- Allows for 9 Point screen snapping
- MULTIPLE rotation tracking options
- Custom radar sprite rotation targeting
- Custom blip rotation targeting
- Prefab Blip support
- Sprite Blip Support
What you get
- Custom masking shaders
- multiple Blip sprites
- multiple Radar Sprites
- multiple example scenes
- Simple AI (just used in example scene to make objects move around on floor)
- Minimaps and Radars of any shape
- and more...

tested with
- 2D Sidescroller
- NEW : "Track Y Position" toggle function for radars that need to track blips moving through the y axis, this means that the z axis wont be tracked when this is turned on.
- Top Down
- 2.5D
- Fixed 3D
- 3D
- And others in between
For 2D Radars please see:
2D Radar Builder
For 3D Radars please see:
3D Radar Builder


带编程接口文档的普通版本
有关包含源代码的版本,请参阅: 专业雷达生成器(包含源代码)
用于雷达生成器的免费 ui 目标跟踪器

重要说明
- 内部池和优化模块
PRO Radar Builder 是一款高级编辑工具,用户无需编码即可创建:
-三维雷达(世界和屏幕空间)
-微型地图(世界和屏幕空间),(静态或实时)
-追踪系统(世界和屏幕空间)
- 世界和屏幕空间三维雷达和跟踪系统,带 9 点捕捉功能
- 最小地图创建模块。
- 无需编码即可创建真实(静态或实时)的小地图系统。
-像处理其他对象一样处理雷达,缩放它、旋转它、定位它、使它成为一个子对象。
- 单击即可创建雷达
在雷达内部进行缩放和平移,查看任何位置
- 使用任何材质制作闪点
- 使用闪点精灵
- 使用不同 LOD 的网格闪点
- 使用预制闪点
- 高度跟踪(跟踪线)。
- 使用高级旋转跟踪
- 可选闪点自动缩放功能
-可视化设计
- 使用多个剔除区
- 使用本地或预设比例
- 轻松分配图层。
只需设置,无需考虑
- 用特定标签生成代表对象的独特闪点。
- 系统既不使用 Unity UI 也不使用 IMGU,因此运行速度极快
- 允许在雷达中模拟各种物体对象,甚至粒子效果。
- 静态小地图,适用于小型静态场景。
- 实时小地图,适用于大型场景/开放世界。
- 先进的旋转重定位功能。




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