cg小白兔 发表于 2023-10-9 17:00:51

【更新】uNode - Visual Scripting 2.1























uNode is Visual Scripting plugin for Unity 3D. This plugin allows designers, artists and programmers to create gameplay mechanics, interactive systems and even C# script without writing a single line of code.

FEATURES
•Graph Hierarchy
Easily navigate through your graph, find functions, macros, and see which nodes are currently active.
•Fast Enter Play Mode Support
By fast enter/exit play mode you can quickly test and prototype ideas.
•Auto C# Code Generation on Build
With the auto c# code generation on build your runtime graph will run as fast as native c# script on build.
•Flow Graphs
Powerful flow graphs for low-level logic and complex tasks.
•State Graphs
Powerful state graphs which combine Flow, State Machine, and Behavior Tree into one graphs.
•Macros
Create a graph once and reuse them in entire graphs with different parameters.
•Dynamic Nodes
Use automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs. Including Methods, Properties, Fields, Unity Events, C# Events, Generic Methods, Constructors and Operators.
•C# Generator
Every build in nodes are supported to generating a script and its fully no dependencies with uNode this mean you can remove uNode and run the output script to another project without uNode.
•C# Parser
Import c# script into uNode to quickly creating a node graphs and learn how uNode work.
•State Machine
Elegant state machines for high-level logic and easy state management, support unity events in each of state.
•Basic Support for Behavior Tree
Included Behavior Tree nodes to help creating AI easily, fully support to combine it with State Machine and Flows nodes.
•Actions & Conditions System
Make game with more easier ways, better organized, and easier to understand for non programmers.
•Built-in Documentation
Get instant access to Unity and custom documentation directly from the Editor.
•Live Editing
Modify any part of your graphs while in playmode to quickly prototype and test ideas
•Runtime / Script Debugging
Insert breakpoints, watch connection, and watch variable changed in a graphs.
•Undo/Redo
•Import/Export
•Node Browser
•Graph Explorer
•Graph Minimap
•Group, Comments, and Notes
•Full C# Source Code Included
•And much more

Supported Type: All Type are supported ( Classes, Structs, Enums, Collections, Interfaces, etc ).

PERFORMANCE
uNode has 2 options to run the graphs:
•Native C# for get the best performance (Auto in Build).
•Optimized Reflection is slow compared to native c# but its live editable.
Example Projects
•2D Breakout
•2D Space Shooter
•2D UFO
•Survival Shooter

COMPATIBILITY
•Development Platforms:Support all platforms that Unity support.
•Works on Unity Pro and Free
•uNode 2 now uses of Odin Serializer, therefore API compatibility level .NET 4.x is required.


uNode 是 Unity 3D 的可视化脚本插件。该插件允许设计师、艺术家和程序员在不编写任何代码的情况下创建游戏机制、交互系统甚至 C# 脚本。

功能特点
-图形层次结构
轻松浏览图形、查找函数和宏,并查看当前激活的节点。
-支持快速进入播放模式
通过快速进入/退出播放模式,你可以快速测试和构建创意原型。
-构建时自动生成 C# 代码
利用构建时自动生成 C# 代码的功能,您的运行图在构建时可以像本地 C# 脚本一样快速运行。
-流程图
用于低级逻辑和复杂任务的强大流程图。
-状态图
功能强大的状态图,可将流程、状态机和行为树整合为一个图形。
-宏
一次创建一个图形,并在具有不同参数的整个图形中重复使用。
-动态节点
为所有 Unity 功能、您的代码和第三方 API 自动生成节点。包括方法、属性、字段、Unity 事件、C# 事件、通用方法、构造函数和操作符。
-C# 生成器
每一个内置节点都支持生成脚本,它与 uNode 完全没有依赖关系,这意味着你可以移除 uNode 并在没有 uNode 的情况下在另一个项目中运行输出脚本。
-C# 解析器
将 C# 脚本导入 uNode,快速创建节点图并学习 uNode 如何工作。
-状态机
优雅的状态机用于高级逻辑和简单的状态管理,支持每个状态中的统一事件。
-行为树基础支持
包含行为树节点,帮助轻松创建人工智能,完全支持将其与状态机和流程节点相结合。
-动作和条件系统
让非程序员也能以更简单的方式、更有条理、更易懂地制作游戏。
-内置文档
直接从编辑器中即时访问 Unity 和自定义文档。
-实时编辑
在游戏模式下修改图形的任何部分,快速制作原型和测试创意
-运行时/脚本调试
在图形中插入断点、观察连接和变量变化。
-撤消/重做
-导入/导出
-节点浏览器
-图形浏览器
-图表小地图
-组、注释和备注
-包含完整的 C# 源代码
-还有更多

支持的类型: 支持所有类型(类、结构体、枚举、集合、接口等)。

性能
uNode 有 2 种运行图形的选项:
-原生 C# 可获得最佳性能(自动生成)。
-优化反射与本地 C# 相比速度较慢,但可实时编辑。
示例项目
-2D 突围
-2D 太空射击
-2D UFO
-生存射击游戏

兼容性
-开发平台:支持 Unity 支持的所有平台。
-可在 Unity 专业版和免费版上运行
-uNode 2 现在使用 Odin Serializer,因此要求 API 兼容 .NET 4.x。





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