cg小白兔 发表于 2023-12-12 12:33:50

【更新】The Vegetation Engine Terrain Elements Module 12.3.0

本帖最后由 微笑的猫 于 2024-1-8 14:30 编辑


The Vegetation Engine Terrain Elements Module 系列索引

The Vegetation Engine Terrain Elements Module 7.0.0下载链接
The Vegetation Engine Terrain Elements Module 7.2.0下载链接
The Vegetation Engine Terrain Elements Module 8.5.0下载链接
The Vegetation Engine Terrain Elements Module 12.0.0下载链接
The Vegetation Engine Terrain Elements Module 12.2.0下载链接
The Vegetation Engine Terrain Elements Module 12.4.0下载链接
Welcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues, or if you just want to say hi!

⚠ Requirements
The latest version of the Vegetation Engine is required for the module to work!

The Vegetation Engine is a set of high-quality shaders and tools designed to unify 3rd party vegetation under the same system. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, height-based blending, etc. for all vegetation assets with Standard, Universal, or HD Render Pipeline!

○ Overview
The Vegetation Engine • Terrain Elements Module is a set of element shaders designed to control the vegetation color, size, overlay, leaves, wetness, and wind power for each individual painted terrain layer, based on splat maps.

The Vegetation Engine • Terrain Elements Module works with any terrain painting system capable of generation or exporting splat maps, such as the Unity Terrain or MicroSplat.

○ Compatibility
Terrain Elements supports the following Render Pipelines:
✓ Standard Render Pipeline 2021.3+
✓ Universal Render Pipeline 2021.3+ / 2022.3+ / 2023.3+
✓ HD Render Pipeline 2021.3+ / 2022.3+ / 2023.3+

Terrain Elements has integration with the following 3rd party tools:
✓ Amplify Shader Editor - Full shader editing support

Terrain Elements supports the following modules:
✓ The Vegetation Engine • Amplify Impostors Module
✓ The Vegetation Engine • Mobile Shaders
✓ The Vegetation Engine • Polygonal Shaders
✓ The Vegetation Engine • Terrain Details Module

○ Features
✓ 16 terrain layers supported
✓ Demo and full source included
✓ Colors Elements: Color
✓ Extras Elements: Emissive, Wetness, Overlay, Alpha
✓ Motion Elements: Wind Power
✓ Vertex Elements: Size Fade



欢迎!所有与资产相关的讨论都将转移到 Discord。加入我们以获取更多信息、更新,如果您遇到任何问题,或者您只是想打个招呼!

⚠ 要求
该模块需要使用最新版本的植被引擎!

植被引擎是一套高质量着色器和工具,旨在将第三方植被统一到同一系统下。使用标准、通用或高清渲染管道为所有植被资产提供高质量的风动、交互、季节、湿度、次表层、基于高度的混合等效果!

概述
植被引擎--地形元素模块是一套元素着色器,用于控制每个单独绘制的地形层的植被颜色、大小、叠加、叶子、湿度和风力。

植被引擎--地形元素模块可与任何能够生成或导出拼接图的地形绘制系统(如 Unity Terrain 或 MicroSplat)配合使用。

兼容性
地形元素支持以下渲染管道:
标准渲染管道 2021.3+
通用渲染管线 2021.3+ / 2022.3+ / 2023.3+
高清渲染管道 2021.3+ / 2022.3+ / 2023.3+

Terrain Elements 与以下第三方工具集成:
✓ Amplify 着色器编辑器 - 支持全面的着色器编辑。

Terrain Elements 支持以下模块:
✓ 植被引擎 - Amplify 伪装模块
植被引擎 - 移动着色器
植被引擎 - 多边形着色器
植被引擎 - 地形细节模块

功能
支持 16 个地形层
包含演示版和完整源代码
✓ 颜色元素: 颜色
附加元素: 发射、湿度、叠加、Alpha
运动元素: 风力
顶点元素: 尺寸渐变



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