【更新】Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.13
本帖最后由 微笑的猫 于 2024-1-5 14:07 编辑Procedural Sky系列索引
Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.7下载链接
Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.10下载链接
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Looking for a highly customizable sky with day night cycle support? Jupiter is the right tool for you!
Jupiter is a lightweight, single-pass shader to help you instantly create dynamic skyboxes, deeply focused on low-poly and stylized scenes, that can run well on both Desktop, Mobile and VR applications, save you a lot of time and effort!
Jupiter fully supports for Lightweight, Universal and Built-in Render Pipeline, with various settings for you to customize. Those features can be easily turn on and off with simple toggles.
CORE VALUES
• Optimal performance.
• Highly customizable.
• Professional customer service.
CORE FEATURES
• Super easy to learn: Getting started in no time, with all-in-one-place editor, in-depth document.
• Asset based workflow: Sky settings are stored as asset so you can save time by reuse it in multiple scenes across the game.
• Gradient atmosphere: Break free from physical constraints by using 3 colors gradient and unlock the artistic control over sky appearance.
• Animated stars: Night sky is getting more vivid with those little twinkle stars. Add up to 3 layers of procedural stars for highest fidelity, or bake them into a cubemap for maximize performance without losing much on quality.
• Celestial bodies: Shining bright upon the sky. Simulate up to 2 celestial bodies, Sun and Moon, at the same time. Controlled by directional lights in the scene, they can be drawn procedurally or baked into cubemaps.
• Animated horizon cloud: Simulate cloud that covers the horizon line.
• Animated overhead cloud: Static cloud is boring. Achieve a more natural scenery with cloud that flow above your head.
• Animated detail overlay: Adding your own detail at the position of your choice. After the background, after the stars, after the sun, after the cloud, you name it!.
• Day night cycle: Time matters! Make your sky react to time of day by overriding just the properties you need. Fast and efficient.
• Cubemap creator: Just want a static sky but don't know how to draw? You're backed! Jupiter can create a beautiful sky and render it to a cubemap for you.
• VR ready: Everything work as high performance in VR. Tested on Oculus Rift S.
SUPPORTED RENDER PIPELINES
• Standard RP.
• Universal RP.
REQUIREMENTS
• Unity 2019.4+
POLARIS LOW POLY ECOSYSTEM
Not only about the sky, it's everything you need to create a gorgeous Low Poly level.
• Polaris V2 - Low Poly Terrain Engine.
• Poseidon - Low Poly Water System.
• Jupiter - Procedural Sky.
COMPATIBLE WITH
SoulLink Procedural AI Spawner
您正在寻找一个可高度定制并支持昼夜循环的天空吗?Jupiter 就是您的最佳选择!
Jupiter 是一款轻量级的单通道着色器,可帮助您即时创建动态天空盒,它专注于低多边形和风格化场景,可在桌面、移动和 VR 应用程序中良好运行,为您节省大量时间和精力!
Jupiter 完全支持轻量级、通用和内置渲染管道(Built-in Render Pipeline),并提供多种自定义设置。只需简单的切换,即可轻松开启或关闭这些功能。
核心价值
- 最佳性能。
- 高度可定制。
- 专业的客户服务。
核心功能
- 超级易学: 通过一体化编辑器和深入的文档,立即上手。
- 基于资产的工作流程: 天空设置以资产形式存储,因此您可以在游戏的多个场景中重复使用,从而节省时间。
- 渐变氛围: 使用 3 种颜色渐变,摆脱物理限制,对天空外观进行艺术控制。
- 动画星星: 闪烁的小星星让夜空变得更加生动。最多可添加 3 层程序化星空以获得最高的保真度,或将它们烘焙到立方体地图中,在不降低质量的前提下最大限度地提高性能。
- 天体 在天空中闪闪发光。最多可同时模拟两个天体--太阳和月亮。它们由场景中的定向光控制,可以程序化绘制,也可以烘焙到立方体贴图中。
- 动画地平线云: 模拟覆盖地平线的云层。
- 动画高空云层 静态的云层很无聊。使用在头顶上流动的云彩,可以营造出更加自然的场景。
- 动画细节叠加: 在您选择的位置添加自己的细节。背景后、星星后、太阳后、云彩后,你想得到的都有。
- 昼夜循环: 时间很重要!只需覆盖您所需的属性,就能让您的天空对一天中的时间做出反应。快速高效。
- 立方体地图创建器: 只想要一个静态的天空,却不知道如何绘制?有你支持!Jupiter 可以为您创建美丽的天空,并将其渲染为立方体地图。
- VR 就绪: 所有功能在 VR 中都能发挥高性能。已在 Oculus Rift S 上测试。
支持的渲染管道
- 标准 RP。
- 通用 RP。
要求
- Unity 2019.4+
北极星低多边形生态系统
这里不仅有天空,还有创建华丽低多边形关卡所需的一切。
- Polaris V2 - 低多边形地形引擎。
- Poseidon - 低保真水系统。
- 木星 - 程序化天空。
兼容
SoulLink 程序化 AI 生成器
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