【更新】Colony Simulator 1.11殖民地模拟器
本帖最后由 微笑的猫 于 2024-10-16 10:10 编辑Colony Simulator 系列索引:
Colony Simulator 1.05下载链接
Colony Simulator 1.07下载链接
Colony Simulator 1.14下载链接
Colony Simulator is a Unity template asset to create Colony Sim games.
This demo is set in a modern post-apocalyptic and deserted world, but you can use this engine to completely change the look and feel by editing prefabs, creating your own items and buildings, and creating custom actions and events.
Gameplay
-Desktop & Mobile controls (mouse, keyboard, touch).
-Building and Crafting
-Resource gathering
-Inventory system
-Selection system
-Automated colonist work actions
-Equipment and Weapons
-Character attributes (health, hunger, happiness...)
-Character classes (cook, hunter, builder...)
-Character xp and levels (farming, cooking...)
-Attacking and HP
-Enemies and Towers
-Traders to Buy/Sell items
-Factories for item production.
-Building Upgrades (level 1,2,3)
-Resources regeneration
-Tech Tree
-Event system
-Objectives
-Game clock, day/night cycle
-Save/Load system
More content will be added in the future, based on suggestions I receive. If you find any bugs or issues, contact me and I will look into fixing them as soon as possible.
殖民地模拟器》是一款用于创建殖民地模拟游戏的 Unity 模板资产。
该演示以现代末世和荒芜世界为背景,但您可以使用该引擎通过编辑预制件、创建自己的物品和建筑以及创建自定义动作和事件来完全改变游戏的外观和感觉。
游戏玩法
-桌面和移动控制(鼠标、键盘、触摸)。
-建造和制作
-资源收集
-库存系统
-选择系统
-殖民者自动工作操作
-装备和武器
-角色属性(健康、饥饿、快乐......)
-角色等级(厨师、猎人、建筑工)
-角色 xp 和等级(农耕、烹饪......)
-攻击和 HP
-敌人和塔楼
-买卖物品的商人
-生产物品的工厂
-建筑升级(1、2、3 级)
-资源再生
-科技树
-事件系统
-目标
-游戏时钟、昼夜循环
-保存/载入系统
今后将根据我收到的建议添加更多内容。如果您发现任何错误或问题,请联系我,我会尽快修复。
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