cg小白兔 发表于 2024-3-22 15:11:00

ROG Modular Medieval Armor and Cloth 适配UE4.22 - 4.27, 5.0盔甲包















Features (Armor Pack):
112 armor items (23x helm, 29x chest, 27x pants, 21x boots, 1x bracer, cloak, gloves, shoulders for demo);
1191 Skeletal Meshes, 621 Static meshes;
84 Material Instances, 3 Master Materials, 1 Material Function;
~240 PBR textures (2048/4096): Albedo, Normal, ORM;
Vertex counts of Skeletal Meshes: Helms (900-2600), Chests/Shirts (1700-7600), pants (900-3400), Boots (1200-4000);
Number of LODs for all Skeletal & Static Meshes: 4;
Cloth simulation: chests, robes & cloaks;
Rigged: Yes
Rigged to Epic skeleton: Yes (IK bones are included);
Animated: Yes (for demonstration);
Number of Animations: 3 (for demonstration);
Number of characters: 6 (6 full model & cut to 6 body parts of each other) without any morph types, textures;
Demo play mode: 3 Blueprints, 1 map.


功能(盔甲包):
112 件盔甲(23 件头盔、29 件胸甲、27 件裤子、21 件靴子、1 件臂铠、斗篷、手套、肩膀,供演示用);
1191 个骨骼网格,621 个静态网格;
84 个材质实例、3 个主材质、1 个材质功能;
~240 PBR 纹理(2048/4096): 反照率、法线、ORM;
骨骼网格的顶点数: 头盔(900-2600)、胸部/衬衫(1700-7600)、裤子(900-3400)、靴子(1200-4000);
所有骨骼和静态网格的 LOD 数量: 4;
布料模拟:胸部、长袍和斗篷;
装配: 是
根据史诗骨骼进行装配: 是(包含 IK 骨骼);
动画: 是(用于演示);
动画数量: 3(用于演示);
角色数量: 6 个(6 个完整模型和相互切割成 6 个身体部位),无任何变形类型和纹理;
演示游戏模式: 3 个蓝图,1 张地图。





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