cg小白兔 发表于 2024-3-22 15:33:08

Advanced Riding Locomotion System 1.5适配UE4.26-4.27,5.0-5.1骑行系统













Disclaimer:
This asset doesn't include animations and models
This asset contains only generic components
Required asset: Horse Animset
Showcase Youtube
Locomotion System + Riding System - Showcase: Youtube - Playable Demo(GoogleDrive)

Component: Animal Movement - Documentation
How to use it: Ground & Fly
Movement: Just provide a Blendspace
Play different animations based on speed
Speed & rotation is configurable
Component: Mount & Riding - Documentation
How to use it: Horse Riding
Smooth camera transition during posses: Use in ALS

UE4 & UE5 Differences Youtube
The reason for this difference is used `Animation Blueprint Templates` in UE5

技术细节
Features:
Inspired by the game Mount & Blade
Blueprint Only
Use in-place animations
Component based design. Can be integrated into any project
Manage speed and rotation with the Timeline
Modify the character's performance via configuration
Number of Blueprints:
Actor Components:5
Timeline Actor:5
Anim Graph:3
Structure:2
Enumeration:2
Network Replicated: (Yes)
Supported Development Platforms:
Only tested in Windows
Documentation: Link


免责声明
此资产不包括动画和模型
此资产仅包含通用组件
必需资产:马动画集
Showcase Youtube
运动系统+骑行系统-展示:Youtube-可播放演示(GoogleDrive)

组成部分:动物运动-文件
如何使用:地面和飞行
运动:只提供一个混合空间
根据速度播放不同的动画
速度和旋转可配置
组件:登山和骑行-文档
如何使用:骑马
团队期间的平滑相机转换:用于ALS

UE4和UE5的差异Youtube
造成这种差异的原因是UE5中使用了“动画蓝图模板”

技术细节
特征:
灵感来自游戏《Mount&Blade》
仅蓝图
使用在位动画
基于组件的设计。可以集成到任何项目中
使用时间轴管理速度和旋转
通过配置修改角色的性能
蓝图数量:
演员组成:5
日程表参与者:5
动画图:3
结构:2
枚举:2
网络复制:(是)
支持的开发平台:
仅在Windows中测试
文档:链接





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