【更新】Visual State Machine 1.48
本帖最后由 微笑的猫 于 2024-3-27 11:47 编辑Visual State Machine 1.47版下载链接
With Visual State Machine you can create State Machines for every Game Object you want, directly in the Editor! Do you want to control the flow of your UI or need to implement different state conditions for your player or the enemies? Visual State Machine helps you out! Boost your progress and accelerate your workflow!
Features
Create state machines visually in the editor
Visual State Machine allows you to create a StateMachine for every Game Object you want by providing to you an easy and intuitive GUI
Define callbacks directly in the inspector
Set up callback methods when a state or transition has been entered or exited directly in the inspector to setup your game logic faster than ever
Native design
With its easy to use and intuitive design, Visual State Machine looks and feels like being an integrated part of Unity, making you feel directly home
Speedup your development
With Visual State Machine you will need less time developing games and improve your workflow immediately
Easy to use
Visual State Machine comes with a handy documentation and several example scenes to get you started right away
Powerful scripting options
You can easily listen to state and transition events from script and write custom State Behaviours to unleash Visual State Machines full potential
Full source code access
The complete source code of the package is included
Online Documentation and support
Our Online Documentation covers all you need to get started, from a basic introduction to all features to advanced topics and scripting examples.
Upgrade Option
Visual State Machine is part of our Ultimate Asset Bundle, which includes all of our currently available and upcoming assets. If you own Visual State Machine, you can upgrade with a discount.
有了 Visual State Machine,您可以直接在编辑器中为每个游戏对象创建状态机!您想控制用户界面的流程,还是需要为玩家或敌人实现不同的状态条件?Visual State Machine 可以帮你解决这些问题!提高你的进度,加快你的工作流程!
功能
在编辑器中可视化创建状态机
Visual State Machine 通过提供简单直观的图形用户界面,允许你为每一个游戏对象创建一个状态机。
直接在检查器中定义回调
直接在检查器中设置状态或转换进入或退出时的回调方法,从而比以往更快地设置游戏逻辑
本地设计
Visual State Machine 采用简单易用的直观设计,看起来就像 Unity 的一个组成部分,让您有宾至如归的感觉。
加快开发速度
有了 Visual State Machine,您开发游戏所需的时间将大大减少,工作流程也将立即得到改善。
易于使用
Visual State Machine 随附便捷的文档和多个示例场景,让你可以立即上手。
强大的脚本选项
你可以通过脚本轻松监听状态和转换事件,并编写自定义的状态行为,以充分发挥 Visual State Machine 的潜力。
完整的源代码访问权限
包含软件包的完整源代码
在线文档和支持
我们的在线文档涵盖了从所有功能的基本介绍到高级主题和脚本示例等入门所需的所有内容。
升级选项
Visual State Machine 是我们 Ultimate Asset Bundle 的一部分,其中包括我们当前可用和即将推出的所有资产。如果您已拥有 Visual State Machine,则可以折扣价升级。
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