cg小白兔 发表于 2024-3-28 12:17:57

Sandstorm Environment - Planet-X 适配UE4.26 - 4.27, 5.0沙尘暴

















Instantly create a sandstorm by dragging related particles to the scene. Everything in the video/screenshots is there. Including the small stones that shake some dust when they hit the ground while they're being thrown around in the storm. There are three demonstration levels included, same level but with different looks (as you see in the images) to show how the product can be used to simulated Martian or Earth/Winter like environments.

Note: The storm is not intended to be viewed from outside. To enable snow, navigate to the Functions folder and open the snow function (F_Snow), select the Switch nodes on the right side and set their default value to True and hit the apply button for the material to re-compile. Snow will be added to all models.

Note: Screenshots, videos and gifs might not reflect the latest changes. Need to talk? join our Discord or write an Email. Comments take longer to be answered.

Features
• Surface Customization
• Powerful Material Instance Parameters
• Distance Based Landscape Tessellation
• Heightmap Based Layer Blending
• Custom plug and play functions
- Distance Roughness
- Random Darken
- Distance Fade
- Displacement
- Tessellation
- Material AO
- SpecRough
- Colorizer
- Mesh UV
- World UV
- NormalB
- Modifier
- Particle
- Detail
- Cloud
- Snow
- Color
- Heat
• Dynamic Cloud Shadows
• Landscape Paint Layers
• Three Unique Lightings


拖动相关粒子到场景中,即可立即创建沙尘暴。视频/截图中的一切都在这里。包括在沙尘暴中被抛来抛去的小石头,当它们落地时会抖起一些沙尘。本产品包含三个演示关卡,关卡相同但外观不同(如您在图片中看到的那样),以展示本产品如何用于模拟火星或地球/冬季环境。

注意:暴风雪不适合从室外观看。要启用雪功能,请导航至 "功能 "文件夹并打开雪功能 (F_Snow),选择右侧的 "开关 "节点并将其默认值设置为 "True",然后点击 "应用 "按钮以重新编译材质。所有模型都将添加雪。

注意:截图、视频和 gif 可能无法反映最新更改。需要交流?请加入我们的 Discord 或发送电子邮件。评论需要较长时间回复。

功能
- 表面定制
- 强大的材质实例参数
- 基于距离的景观细分
- 基于高度图的图层混合
- 自定义即插即用功能
- 距离粗糙度
- 随机变暗
- 距离渐变
- 位移
- 镶嵌
- 材料 AO
- 粗糙度
- 着色器
- 网格 UV
- 世界 UV
- 正常B
- 修改器
- 粒子
- 细节
- 云
- 雪
- 颜色
- 热量
- 动态云影
- 风景油漆层
- 三种独特的光线





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