cg小白兔 发表于 2024-4-16 10:08:42

【更新】Transitions Plus 4.5

本帖最后由 微笑的猫 于 2024-5-22 16:37 编辑


Transitions Plus 系列索引:
Transitions Plus 4.0下载链接Transitions Plus 4.1下载链接Transitions Plus 4.2下载链接
Transitions Plus 4.3.1下载链接
Transitions Plus 4.6下载链接

Create all sort of smooth transitions between scenes and cameras!
Transitions Plus comes with 19 different effect styles and +100 drag & drop presets ready to use with many customization options.

*** Key Features ***
- Easy to use. Right click on the hierarchy and select Effects -> Transitions Plus to add the effect manager to the scene. Customize using its integrated inspector.
- Highly Customizable. All transitions are procedural, shader based, and customizable thanks to the editor inspector. Lot of options to play with, from colors, gradients, textures to distortions, rotations, duration, banding, toon effect and more.
- In Editor Preview. Preview effect from the Editor, no need to enter playmode.
- Full-screen mode or inside UI. Effects can be rendered in full screen mode or within your UI.
- Profile based. Save your own customizations to presets. +100 presets included with the asset.
- Scripting support. Run any transition with a single line of code.
- 3 demo scenes included: a) how to run transitions on demand with one single line of code, b) how to transition between two cameras, c) how to transition from a loading screen to a new scene.

*** Compatibility ***
- Compatible with Built-in, URP and HDRP.
- Tested on mobile, Mac, Windows and WebGL.
- VR support (tested on Quest 2 MultiPass, MultiView and Single Pass Instanced with link cable).

在场景和摄像机之间创建各种流畅的过渡效果!
Transitions Plus 包含 19 种不同的效果风格和 100 种拖放预置,可随时使用,并提供多种自定义选项。

*** 主要功能
- 易于使用。右键点击层次结构并选择 Effects -> Transitions Plus,即可将特效管理器添加到场景中。使用集成的检查器进行自定义。
- 高度可定制。所有过渡效果都是程序化的,基于着色器,并可通过编辑器检查器进行自定义。从颜色、渐变、纹理到扭曲、旋转、持续时间、带状效果、卡通效果等,有大量选项可供选择。
- 在编辑器中预览。在编辑器中预览效果,无需进入播放模式。
- 全屏模式或 UI 内部 特效可在全屏模式下或用户界面内呈现。
- 基于配置文件。将自己的自定义效果保存到预设中。+资产中包含 100 多种预设。
- 支持脚本。只需一行代码即可运行任何过渡效果。
- 包含 3 个演示场景:a) 如何使用一行代码按需运行转场;b) 如何在两个摄像机之间转场;c) 如何从加载屏幕转场到新场景。

*** 兼容性
- 与内置、URP 和 HDRP 兼容。
- 已在手机、Mac、Windows 和 WebGL 上测试。
- 支持 VR(已在 Quest 2 MultiPass、MultiView 和带连接线的单通道实例上进行了测试)。






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