AI Optimizer 1.0适配UE5.2
Features:
[*]Includes 2 components for Invoker ( player ) & Subject ( AI ) with configuration settings and System that does all the calculations
[*]Includes customizable ActorsSpawner implemented in Blueprints which allows to quickly setup AI Camps
[*]Customizable optimization layers based on radius to Invoker ( player )
[*]Customizable optimization based on sight cone of Invoker ( player )
[*]Optional automated spawn/despawn of Subjects ( AI )
[*]Optional queued spawn/despawn of Subjects to not cause any hitches
[*]Thousands of AI Agents with stable FPS
[*]Includes Debug Mode
[*]Doesn't require knowledge of C++ to use
[*]All required logic is exposed to Blueprints
[*]Easy to implement in your game
[*]Supports Multiplayer
特点
[*]包括 2 个组件,分别用于邀请者(玩家)和主体(AI),其中包含配置设置和进行所有计算的系统
[*]包括在蓝图中实施的可定制的 ActorsSpawner,可快速建立 AI 阵营
[*]基于邀请者(玩家)半径的自定义优化层
[*]根据入侵者(玩家)的视锥进行自定义优化
[*]可选的自动生成/解散主体(AI)
[*]可选的排队产卵/破卵功能,不会造成任何停顿
[*]数以千计的人工智能代理具有稳定的 FPS
[*]包括调试模式
[*]无需 C++ 知识即可使用
[*]所有需要的逻辑都暴露在蓝图中
[*]易于在游戏中实施
[*]支持多人游戏
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