Runtime Vertex Painter 1.1适配UE5.3
Vertex color is color information attached to each vertex of mesh,it can be used to blend material layers to make some wonderful effects.
This plugin is designed for painting vertex color in runtime.
Both StaticMeshComponent and SkeletalMeshComponent can be painted
16 Blueprint nodes included,8 for static mesh and 8 for skeletal mesh
To view all functions and functions included,please go to
Update 1.1 :Network replicated version update
New Component:BP_VertexPainterComponent to help you paint vertex color network replicated
New examples:Bomb explosion and sword wounds.
Technical Details
Features:
Paint vertex color in runtime
Paint in single LOD or all LODs
You can select paint channel R/G/B/A/RGBA
Paint in a box range or sphere range
Falloff curve
Paint Opacity
This plugin does not modify the mesh's vertex color in a way that may be exported,but you can save vertices color in save game.
Code Modules:
RuntimeVertexPainterBPLibrary(Runtime)
Number of Blueprints:3
Number of C++ Classes:1
Network Replicated: (Yes)
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (Windows)
Documentation: DOCUMENTATION
顶点颜色是附在网格每个顶点上的颜色信息,可用于混合材质层,制作出一些奇妙的效果。
此插件用于在运行时绘制顶点颜色。
静态网格组件和骨骼网格组件均可上色
包含 16 个蓝图节点,8 个用于静态网格,8 个用于骨骼网格
要查看所有功能和包含的函数,请访问
更新 1.1 :网络复制版本更新
新组件:BP_VertexPainterComponent,帮助您绘制顶点颜色网络副本
新示例:炸弹爆炸和剑伤。
技术细节
功能特点
在运行时绘制顶点颜色
在单个 LOD 或所有 LOD 中绘制
可选择 R/G/B/A/RGBA 绘图通道
在方框范围或球体范围内绘制
落差曲线
绘制不透明度
此插件不会修改网格顶点颜色,但可以在保存游戏时保存顶点颜色。
代码模块:
RuntimeVertexPainterBPLibrary(Runtime)
蓝图数量:3
C++ 类数量:1
网络复制:(是)
支持的开发平台:(Windows)
支持的目标构建平台:(Windows)
文档: 文档
页:
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