cg小白兔 发表于 2024-4-24 11:13:02

【更新】Terrain Dynamic Pit 1.1 地形动态坑洞编辑工具










With Terrain Dynamic Pit you can make pits in the surface of the terrain in real time. Neighboring terrains are processed jointly. To improve the appearance of the pit, you can use a splat mask. Grass is destroyed in the area of the pit, and trees can be scattered to the sides.

Key features
- realtime terrain changes
- well optimized and effective code
- support neighbour terrain tiles inside pit area
- expose texture layer through splat mask inside pit area
- removing grass and trees
- spread work on several frames
- terrain data backup in edit mode
- source code included

Requirements
- Terrain Dynamic Pit requires Unity 2020 or a more recent version

Additional
- tested with Android build: good enough, no lags.


使用地形动态坑洞功能,您可以在地形表面实时挖出坑洞。相邻的地形会被联合处理。为了改善坑洞的外观,您可以使用溅射遮罩。坑洞区域内的草会被破坏,树木也会散落在坑洞两侧。

主要功能
- 实时地形变化
- 经过优化的高效代码
- 支持坑洞区域内的相邻地形砖
- 通过坑洞区域内的溅射遮罩暴露纹理层
- 移除草地和树木
- 在多个帧上分散工作
- 在编辑模式下备份地形数据
- 包含源代码

要求
- Terrain Dynamic Pit 需要 Unity 2020 或更新版本

其他要求
- 使用 Android 版本进行了测试:运行良好,无延迟。




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