【更新】Desert & Dunes - StampIT! 2.1.0沙漠与沙丘
Desert & Dunes as part of the StampIT! Collection consists of 20 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like Atlas, Map Magic 2, Gaia, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
You can see a preview of the Stamps in the Package Content tab.
Showcase Video
The video shows an example about how to use the terrain stamps and apply terrain texture using the free Substance 3D for Unity plugin.
* MicroSplat - Texture Clusters
to achieve removal of otherwise visible terrain texture tiling
* MicroSplat - Wind and Glitter
to have wind flow along the dunes
* Substance 3D for Unity
for creating a sand texture from a substance
* Stylized Sand Uniform by Robert Myśliwski
the sand substance which was used to create the sand texture
Another recommendation for sand textures are the ground textures in NatureManufacture's R.A.M - River Auto Material.
MicroVerse Compatibility
This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.
For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
沙漠与沙丘》是 StampIT 的一部分!系列包含 20 张高质量纹理,分辨率高达 4K。这些高度贴图纹理可用作 Unity 地形工具的笔刷,以便在您的 Unity 地形上绘制地物。您也可以在 Atlas、Map Magic 2、Gaia 等其他资产中使用这些高度贴图纹理。
该资产包括高度贴图和画笔预设,不包括地形纹理。
您可以在 "软件包内容 "选项卡中查看图章预览。
展示视频
视频展示了如何使用免费的 Substance 3D for Unity 插件来使用地形图戳和应用地形纹理。
* MicroSplat - 纹理集群
用于去除原本可见的地形纹理平铺
* MicroSplat - 风与闪光
让风沿着沙丘流动
* Unity 的 Substance 3D
用于从物质中创建沙子纹理
* 罗伯特-迈尔斯利夫斯基(Robert Myśliwski)设计的 "风格化沙地制服
用于创建沙子纹理的沙子物质
另一个推荐的沙子纹理是 NatureManufacture 的 R.A.M - River Auto Material 中的地面纹理。
MicroVerse 兼容性
本高度贴图集与 MicroVerse 兼容,并包含预设,可让您方便地直接从内容浏览器将高度图章拖入 MicroVerse。
标记
在地形上冲压特征是 Unity 开箱即支持的一个过程。简单地说,印记就是将各种纹理相互混合。这一过程由来已久,在各种应用程序中都有使用,其中最著名的是图像处理应用程序,如 Photoshop、Krita、Gimp 等。
Unity 通过其内置的地形工具为将这些图像混合在一起提供了非常方便的手段。Unity 地形工具提供了一个带有笔刷预览的编辑器,让您可以在应用之前详细调整图章。
为了获得更好的体验,除了内置工具外,还可以通过软件包管理器安装免费的 Unity 地形工具包。它通过更多工具扩展了地形工具调色板,让您可以微调印记地形,以实现个人艺术偏好的外观。
世界创建器
如果您需要将包括纹理在内的完整地形导入 Unity,那么超棒的 World Creator 绝对是您的首选应用程序。强烈推荐!
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