cg小白兔 发表于 2024-5-6 15:59:54

【更新】2DDL Pro 2D Dynamic Lights and Shadows 1.4.19

本帖最后由 微笑的猫 于 2024-5-9 15:19 编辑


2D Dynamic Lights and Shadows系列索引:

2D Dynamic Lights and Shadows - 2DDL PRO 1.4.3下载链接
2D Dynamic Lights and Shadows - 2DDL PRO 1.4.13下载链接
2DDL Pro:2D Dynamic Lights and Shadows 1.4.14下载链接
2DDL Pro:2D Dynamic Lights and Shadows 1.4.18下载链接

Build AAA quality 2D Lights and shadows effects for your amazing games.
** Radial or Spot.
** Very easy and intuitive inspector, you can prototype in a second.
** "What you see in Editor is what you get in the game view", so you don't need worry about surprises in the final result.
** Smart detection of new objects, just drag your sprite with any collider2D to see shadows right away.
** Visibility on Field of View with events interception. So simple as drag your GameObjects into the right list to be detectable.
** Alpha Mask in Fog of War techniques. Let the player see what you want.
** Light effects customization with a lots of built-in Add-Ons.
** URP (LWRP) support and Legacy support. Aside URP, you can work with standard render pipeline(Legacy) and you don't need to be attached to work in URP like Unity 2D light system does.
** Normal maps support (generator included!).
**Our Support is 24X7. We have a ticket system like Unity support has, so every question is answered and never lose. If you have a question, even silly, don't worry, just ask!


为你的精彩游戏打造 AAA 级质量的 2D 灯光和阴影特效。
** 径向或点光源。
** 非常简单直观的检查器,你可以在一秒钟内制作出原型。
** 在编辑器中看到的就是游戏视图中的效果",因此你不必担心最终效果会出现意外。
** 智能检测新对象,只需将精灵与任何 collider2D 拖动,即可立即看到阴影。
** 通过事件拦截实现视场可见性。只需将 GameObjects 拖入正确的列表,即可检测到它们。
** 战争迷雾技术中的 Alpha Mask。让玩家看到你想要的东西。
** 使用大量内置插件自定义光效。
** 支持 URP (LWRP) 和传统支持。除了 URP,你还可以使用标准渲染管道(传统),而且不需要像 Unity 2D 灯光系统那样连接到 URP 中。
** 支持法线贴图(包含生成器!)。
**我们的支持是全天候的。我们有一个类似于 Unity 支持的票据系统,因此每个问题都会得到回复,绝不会丢失。如果你有问题,即使是愚蠢的问题,也不用担心,只需提出来!




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