Magic Portals and Props 1.0
Asset supports Universal Render Pipeline
and configured to work with it so please have that in mind.
Built In Unity Render (Standard) is not supported
Asset pack of 30 unique stylised models
and 21 vfx to choose from or easily
create your own variations.
Key Features:
- Demo scene with x21 portals vfx for instant use
and to showcase some variations you can create.
- 30 portal 3d models, vertex painted (no textures)
- 17 rune 3d models (15 rune letters and 2 rune circles.
- 2x ShaderGraph shaders allow you to easily customize
portals vfx and models look, just change textures and
play with shader settings to get complete different looks.
- Uiversal Render Pipeline support.
List of assets:
- x5 Stylised diamond portal mesh(9к tris)
- x5 Stylised floating portal mesh (14k-15k tris)
- x5 Stylised round portal mesh (9k tris)
- x5 Stylised square portal mesh (8k tris)
- x5 Stylised stonehedge portal mesh (16k-20k tris)
- x5 Stylised ruins portal mesh (19k-25k tris)
- x15 rune letters mesh (6-12 tris)
- x2 rune circles mesh (280 tris)
- x20 materials.
- x5 portal particle systems.
- x1 smoke particle system.
- x1 pentagram particle system.
- x2 support particle systems.
- x22 textures (x16 2048x2048), (x6 1024x1024)
Important: This asset is configured to be used
with Universal Render Pipeline(URP), and
LINEAR color space,don't forget to
configure it using this simple instruction:
1. Import asset and Go to Edit-->Projects Setings-->Graphics
2. Click dot right to the Scriptable Render Pipeline Settings field
and select
UniversalRenderPipelineAsset from the list.
3.Go to Edit-->Projects Setings-->Player-->Other settings
And set Color space from gamma to Linear. Done !
资产支持通用渲染管道
并配置为与之配合使用,因此请牢记这一点。
不支持内置的 Unity 渲染器(标准
资产包包含 30 个独特的风格化模型
和 21 种 vfx 可供选择,也可轻松
创建自己的变体。
主要功能
- 带有 x21 个门户 vfx 的演示场景,可立即使用
并展示您可以创建的一些变化。
- 30 个门户 3d 模型,顶点绘制(无纹理)
- 17 个符文 3d 模型(15 个符文字母和 2 个符文圆圈)。
- 2x ShaderGraph 着色器可让您轻松自定义
门户 vfx 和模型的外观,只需更改纹理和
即可获得完全不同的外观。
- 支持通用渲染管道。
资产列表:
- x5 风格化钻石传送门网格(9к tris)
- x5 个风格化浮动门户网格(14K-15K 三面体)
- x5 个风格化圆形传送门网格(9k 三等分)
- x5 风格化方形传送门网格(8k 三等分)
- x5 风格化石柱传送门网格(16k-20k 三角星)
- x5 风格化废墟传送门网格(19k-25k 三角星)
- x15 个符文字母网格(6-12 个 tris)
- x2 个符文圆圈网格(280 个特里斯)
- x20 个材料。
- x5 个传送门粒子系统。
- x1 烟雾粒子系统
- x1 五芒星粒子系统
- x2 个辅助粒子系统
- x22 种纹理(x16 2048x2048),(x6 1024x1024)
重要信息:此资产已配置用于
渲染管道(URP)和
LINEAR 色彩空间,请不要忘记使用以下简单指令进行配置
使用此简单指令进行配置:
1. 导入资产并转到 “编辑”-->“项目设置”-->”图形
2. 点击脚本渲染右侧的点
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