【更新】Underwater Rendering for Stylized Water 2 (Extension)1.0.9水下雾
本帖最后由 微笑的猫 于 2024-7-17 14:19 编辑Underwater Rendering for Stylized Water 2 (Extension) 系列索引:
Underwater Rendering for Stylized Water 2(Extension)1.0.0下载链接
Underwater Rendering for Stylized Water 2(Extension)1.0.4下载链接
Underwater Rendering for Stylized Water 2(Extension)1.0.8下载链接
Features:
• Underwater fog based on the water's deep/shallow colors. Option to use volumes to blend settings.
• Waterline rendering for partially submerged cameras (supports split screen)
• Scene lighting is translated into the underwater fog, including sub-surface scattering. Reacts to dynamic directional and ambient lighting.
• Caustics rendering on geometry. Directional projection option.
• Blurring and distortion
• Underside of the water is correctly shaded, to seamlessly match.
• Includes sub-graphs to add underwater fog support for transparent Shader Graphs (+ASE)
• Scalable performance, features can be limited on the render feature
• Component to switch between different water bodies based on Box Colliders.
• VR Rendering support
特征:
• 基于水的深/浅颜色的水下雾。 使用体积来混合设置的选项。
• 部分浸没摄像机的水线渲染(支持分屏)
• 场景照明被转化为水下雾,包括次表面散射。 对动态定向和环境照明做出反应。
• 几何体上的焦散渲染。 定向投影选项。
• 模糊和失真
• 水底面的阴影正确,可无缝匹配。
• 包括为透明着色器图添加水下雾支持的子图 (+ASE)
• 可扩展的性能,功能可以限制在渲染功能上
• 基于Box Colliders 在不同水体之间切换的组件。
• VR 渲染支持
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