cg小白兔 发表于 2024-5-31 10:58:31

【更新】Lively Chat Bubbles 1.3




Lively Chat Bubbles is a complete system that allows you to create, configure and execute dynamic communication throughout a scene. Very easy to use components and video tutorials show the depth and breadth of the system.

All of the hard work of placement, sizing, speed, audio and visibility have been implemented and documented in this easy to use package.

FEATURES INCLUDE
Chat Bubble
- Rich text fully supported.
- Auto resize based on the message content.
- Fully customize the style, minimum sizing and wrapping width.
- Configure each border allowing a dynamic extender to slide gracefully.

Chat Anchor
- Default the radius and angle from the anchored transform for the bubble to be displayed.
- Adjust the placement dynamically towards the center of the screen by a given percentage.
- Enforce the bubbles to stay completely on the screen when the anchored transform nears the screen bounds.

Chat Output
- Configure how fast text is output along with all characters that should delay the output slightly.

Chat Mouthpiece
- Brings all of the above components together allowing developers to call a simple Speak() method passing a message.
- Set the name, chat bubble prefab, chat anchor, chat output settings and audio clip to use when speaking.
- Mouthpieces can be configured differently giving them a unique personality while speaking.



Lively Chat Bubbles 是一个完整的系统,允许您在整个场景中创建、配置和执行动态通信。非常易于使用的组件和视频教程展示了系统的深度和广度。

所有关于位置、大小、速度、音频和可见性的艰苦工作都已在此易于使用的软件包中实现和记录。

功能包括
聊天气泡
- 完全支持富文本。
- 根据消息内容自动调整大小。
- 完全自定义样式、最小尺寸和环绕宽度。
- 配置每个边框,允许动态扩展器优雅地滑动。

聊天锚点
- 默认显示气泡的锚定变换的半径和角度。
- 根据给定的百分比动态调整位置朝向屏幕中心。
- 当锚定变换接近屏幕边界时,强制气泡完全停留在屏幕上。

聊天输出
- 配置文本输出速度以及应稍微延迟输出的所有字符。

聊天发言人
- 将上述所有组件整合在一起,允许开发人员调用简单的 Speak() 方法传递消息。
- 设置姓名、聊天气泡预制件、聊天锚点、聊天输出设置和说话时使用的音频剪辑。
- 发言人可以进行不同的配置,使其在说话时具有独特的个性。



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