cg小白兔 发表于 2024-6-3 15:59:58

【更新】Rail Shooter - Game Template 1.0.1太空飞船游戏

















Create a Rail Shooter spaceship game in minutes!
Learning to create a new game in Unity can be fun, but it can also be daunting to start from scratch without any guidance at all.

Procedural Worlds Game Templates help you by providing a solid basis for the core mechanics of your next game. Drag and drop a few prefabs in your scene, and you get the first playable level. String multiple scenes together to create a complete game with multiple levels. From there you can exchange art assets and further expand on the template to make the game your own.

The Rail Shooter Template contains the game elements from the classic rail shooter genre. Players travel along a predetermined path with a spaceship, shooting at enemies that appear on the screen. The aim is to survive the level whilst beating the high score. This template is a good starting point for a game with an arcade-style feel.

The pack contains the core tech for
Controlling a player spaceship in 3rd person (Movement, shooting)
Guiding player movement along a GeNa spline (or free form)
Game Menu and Game States (Playing / Paused / Game Over)
Basic enemy placement, movement and AI behavior
Simple UI for displaying, health, score etc.
Shooting and destroying enemies
Collectable PowerUps
Speed Boost and Health
Level Switching / Loading

It comes with 2 demo scenes, one standalone scene made without the usage of additional tools, and one integrated scene where Gaia and GeNa were used to create the background landscape. The screenshots above were taken from the integrated scene, the landscape, water and sky are part of Gaia and not included in this package.


在几分钟内创建一款轨道射击太空飞船游戏!
学习在 Unity 中创建新游戏可能很有趣,但在没有任何指导的情况下从头开始也可能令人望而生畏。

程序化世界游戏模板可帮助您为下一款游戏的核心机制提供坚实的基础。将一些预制件拖放到场景中,即可获得第一个可玩关卡。将多个场景串联在一起以创建具有多个关卡的完整游戏。从那里,您可以交换艺术资产并进一步扩展模板以制作自己的游戏。

轨道射击模板包含经典轨道射击游戏类型的游戏元素。玩家驾驶宇宙飞船沿着预定的路径行进,向屏幕上出现的敌人射击。目标是在打破高分的同时生存下来。这个模板是具有街机风格游戏的良好起点。

该包包含以下核心技术:
以第三人称视角控制玩家飞船(移动、射击)
引导玩家沿 GeNa 样条线(或自由形式)移动
游戏菜单和游戏状态(播放 / 暂停 / 游戏结束)
基本敌人位置、移动和 AI 行为
用于显示健康、得分等的简单 UI
射击和摧毁敌人
可收集的能量提升
速度提升和健康
级别切换 / 加载

它包含 2 个演示场景,一个独立场景无需使用其他工具即可制作,还有一个集成场景,其中 Gaia 和 GeNa 用于创建背景景观。上面的屏幕截图取自集成场景,景观、水和天空是 Gaia 的一部分,不包含在此包中。





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